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Flame Fractals and more

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← Older postsNewer posts→
  • Tamed chaos

    Posted on January 7, 2012 12:30 am by thargor6
    Tamed chaos

    📂This entry was posted in Wallpaper
  • Brush strokes

    Posted on January 7, 2012 12:29 am by thargor6
    Brush strokes

    📂This entry was posted in Wallpaper
  • Goal

    Posted on January 7, 2012 12:29 am by thargor6
    Goal

    📂This entry was posted in Wallpaper
  • JWildfire V0.33 release

    Posted on January 4, 2012 10:59 pm by thargor6

    Just released JWildfire V0.33.

    Major changes where made to the fractal flames generator T.I.N.A.:

    • customWF variation with integrated compiler which allows it to create your own variations on the fly!
    • “linear” random flame generator
    • much faster preview rendering (and changed triangle layout)
    • renamed all “t_*”-variations into “*_wf”, e. g. “t_rose” -> “rose_wf” (parameters from old flame files are recognized)
    • flame name alias system (allowing to read outdated flame files after variations have been renamed)
    • spirograph variation by Jed Kelsey
    • ported the Soft Julian Script by AsaLegault as example for the script processor
    • special build for jdk1.5 (which is slower and uses another default theme)

    As usual click the “Random flames” button to start playing around and have fun 🙂


    📂This entry was posted in JWildfire T.I.N.A.
  • Chained hearts

    Posted on January 1, 2012 9:44 pm by thargor6
    Chained hearts

    📂This entry was posted in Wallpaper
  • Flower planets

    Posted on January 1, 2012 9:44 pm by thargor6
    Flower planets

    📂This entry was posted in Wallpaper
  • JWildfire V0.32 release and a Happy New Year! :-)

    Posted on January 1, 2012 2:59 pm by thargor6

    Just released JWildfire V0.32.

    Major changes where made to the fractal flames generator T.I.N.A.:

      • basic scripting features which allows to create Java programs to create/modify flames!
      • new variations:
        • mandelbrot variation by Jed Kelsey
        • crackle and hexes variations made by slobo777
        • experimental t-bubble variation (complete bubble in both z directions)
      • new prefs option for realtime render quality (defaults to 1)
      • lots of internal refactoring concerning multithreading and performance

    Have fun and a Happy New Year! 🙂


    📂This entry was posted in JWildfire T.I.N.A.
  • Wall of snow

    Posted on December 30, 2011 12:32 am by thargor6
    Wall of snow

    📂This entry was posted in Wallpaper
  • The core

    Posted on December 30, 2011 12:32 am by thargor6
    The core

    📂This entry was posted in Wallpaper
  • Snow White

    Posted on December 30, 2011 12:31 am by thargor6
    Snow White

    📂This entry was posted in Wallpaper
  • The brighter side of might

    Posted on December 30, 2011 12:31 am by thargor6
    The brighter side of might

    📂This entry was posted in Wallpaper
  • Red and white

    Posted on December 30, 2011 12:30 am by thargor6
    Red and white

    📂This entry was posted in Wallpaper
  • JWildfire “blur shading” option

    Posted on December 28, 2011 10:58 pm by thargor6

    Added a new page describing the new “blur shading” option.

    T.I.N.A. blur shading

    📂This entry was posted in JWildfire T.I.N.A.
  • JWildfire V0.31 release

    Posted on December 28, 2011 10:25 pm by thargor6

    Just released JWildfire V0.31.

    Major changes where made to the fractal flames generator T.I.N.A.:

      • experimental fast sin()/cos()/tan() approximations which give a major performance boost (32.5->21.8s for the reference image)
      • (pre-)(post-)circlecrop variation (originally done by Xyrus02)
      • (pre-)(post-)crop variation (originally done by Xyrus02)
      • some tweaks to the experimental gnarl generator
      • experimental blur shader
      • FIXED: errors concerning updating the ui sometimes cancelled an image generated by the batch renderer
      • FIXED: flame pixels per unit setting was sometimes calculated wrong for loaded flames
      • lots of (internal) refactoring

    As usual click the “Random flames” button to start playing around and have fun 🙂


    📂This entry was posted in JWildfire T.I.N.A.
  • Glown away

    Posted on December 28, 2011 9:59 pm by thargor6
    Glown away

    📂This entry was posted in Wallpaper
  • Carnivores

    Posted on December 28, 2011 9:59 pm by thargor6
    Carnivores

    📂This entry was posted in Wallpaper
  • Gnarl city

    Posted on December 27, 2011 10:08 pm by thargor6
    Gnarl city

    📂This entry was posted in Wallpaper
  • Electrified gnarble

    Posted on December 27, 2011 10:08 pm by thargor6
    Electrified gnarble

    📂This entry was posted in Wallpaper
  • Painted gnarl

    Posted on December 27, 2011 10:07 pm by thargor6
    Painted gnarl

    📂This entry was posted in Wallpaper
  • Energy

    Posted on December 27, 2011 10:07 pm by thargor6
    Energy

    📂This entry was posted in Wallpaper

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  • Recent Posts

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