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Flame Fractals and more

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← Older postsNewer posts→
  • Magmatic flow – HDR render

    Posted on August 19, 2012 11:05 pm by thargor6
    Magmatic flow

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Starfish – HDR render

    Posted on August 12, 2012 1:23 am by thargor6
    Starfish

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Soft cube – HDR render

    Posted on August 12, 2012 1:22 am by thargor6
    Soft cube

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Roll of clothes – HDR height map

    Posted on August 12, 2012 1:21 am by thargor6
    Roll of clothes  HDR height map

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Mr. Green – HDR height map

    Posted on August 12, 2012 1:21 am by thargor6
    Mr. Green HDR height map

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Inductor – HDR render

    Posted on August 12, 2012 1:19 am by thargor6
    Inductor

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Boneyard – HDR height map

    Posted on August 12, 2012 1:19 am by thargor6
    Boneyard  HDR height map

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Fractal porn – HDR render

    Posted on August 8, 2012 12:33 am by thargor6
    Fractal porn

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Melting gears – HDR render

    Posted on August 5, 2012 7:37 pm by thargor6
    Melting gears

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Phoenix rising – HDR render

    Posted on August 5, 2012 7:36 pm by thargor6
    Phoenix rising

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Cloud of toxins – HDR render

    Posted on August 5, 2012 7:36 pm by thargor6
    Cloud of toxins

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Icy cave – HDR render

    Posted on August 1, 2012 9:28 pm by thargor6
    Icy cave

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Thorny sun – HDR render

    Posted on August 1, 2012 9:27 pm by thargor6
    Thorny sun

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Weaver – HDR render

    Posted on August 1, 2012 9:26 pm by thargor6
    Weaver

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Ectopic – HDR render

    Posted on August 1, 2012 9:25 pm by thargor6
    Ectopic

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • New release: JWildfire V0.51 with dedicated launcher

    Posted on July 26, 2012 11:49 pm by thargor6

    Just released JWildfire V0.51 which I’m really proud to present.

    All those problems with starting the application and using wrong settings etc. should now be resolved … because I have created an own JWildfire-dedicated launcher!
    To make it even more sweet the JWildfire users group did a contest for creating images which are displayed in the launcher. So you are always welcomed with a nice image 🙂

    Additionally there are about 20 new variations available… most of them are supporting the 3D mode 🙂

    Complete list of changes:
    – created a own JWildfire launcher (as separate application), removed the previously used launcher (“appstart”)
    – included 15 images from the launcher image voting contest into the launcher
    – save/restore the desktop- and window-position and size
    – several internal changes to the julia* variations, additionaly those variations now always start with a random power index which may produce even more interesting results in the various random flame generators
    – improved the gradient-from-image-creator and fixed a java7-related bug (sorting)
    – delete the partially created file if saving of render state fails
    – hexnixD, hexaplay3D, popcorn2_3D, cubicLattice_3D, disc3D, cubic3D, roundspher3D, post_spin_z, pre_spin_z, loonie_3D, inflateZ_1 … inflateZ_6, foci_3D, scry_3D and waves2_3D variation by Larry Berlin
    – phoenix_julia variation by TyrantWave
    – FIXED: saving the render state of flames containing the nBlur variation now works

    Just click the “Random flames” button to start playing around and have fun 🙂


    📂This entry was posted in JWildfire T.I.N.A.
  • JWildfire tutorial on image mapping released

    Posted on July 25, 2012 1:28 am by thargor6

    jwildfire_tutorial05small

    Just released a JWildfire tutorial on image mapping, enjoy 🙂


    📂This entry was posted in JWildfire
  • Tea time

    Posted on July 18, 2012 1:05 am by thargor6
    Tea time

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Image mapping fun: JWildfire V0.50 release

    Posted on July 18, 2012 12:33 am by thargor6

    Just released JWildfire V0.50.

    Major additions where made to the image mapping capabilities of the of the fractal flames editor, i. e. the “(post)colormap_wf” variation. A tutorial with some cool examples will follow.
    Additionally you may now save the state of your render, turn off your computer and resume the rendering later  – to create images with really georgeous details 🙂

    Complete list of changes:
    – some fixes and lots of internal improvements to the “(post)colormap_wf” variations to produce really cool results – watch out for the tutorial 🙂
    – use the standard image file dialog for selecting images from within the “(post)colormap_wf” variations
    – ability to create a gradient from an image (using median cut quantization)  – for even better results applying the “(post)colormap_wf” variations
    – pause/resume render function for the interactive renderer  – i.e. storing/restoring  iteration data and thread state as *.jwfrender files
    – file preview for *.jwfrender files
    – recreated the JulianDisc random flame generator from scratch
    – display a confirm-dialog before cancelling a render in the interactive renderer

    Just click the “Random flames” button to start playing around and have fun 🙂


    📂This entry was posted in JWildfire
  • Layers (HDR render)

    Posted on July 17, 2012 11:56 pm by thargor6
    Layers

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper

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        • “Isn’t a Java program slow?” T.I.N.A. benchmarks
        • Animated fractal flames
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          • Animated fractal flames 4 – 6 (looped SWF)
          • Animated fractal flames 7 – 9 (looped SWF)
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  • Recent Posts

    • JWildfire 8.50 (on all platforms) released
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    • Cable guy
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    • JWildfire 7.5x (on all platforms) released
    • Painterly flame 35
    • Painterly flame fractal 16
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    • Painterly flame fractal 23

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