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Flame Fractals and more

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← Older postsNewer posts→
  • Mapping fun (HDR render)

    Posted on July 17, 2012 11:56 pm by thargor6
    Mapping fun

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Amber gems (HDR render)

    Posted on July 3, 2012 8:26 pm by thargor6
    Amber gems

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • The cage (HDR render)

    Posted on July 3, 2012 7:38 pm by thargor6
    The cage

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Leopold

    Posted on July 3, 2012 7:37 pm by thargor6
    Leopold

    📂This entry was posted in Wallpaper
  • Curved bands (HDR render)

    Posted on July 3, 2012 7:37 pm by thargor6
    Curved bands

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Editing fun: JWildfire V0.49 release

    Posted on July 2, 2012 1:15 pm by thargor6

    Just released JWildfire V0.49.

    Major additions where made to editing capabilities of the fractal flames editor.
    First, there is now a undo/redo function 🙂
    Additionaly, there is is a “Free triangle editing mode” where you can modify the control points of transforms freely by using the mouse.

    Complete list of changes:
    – undo/redo manager
    – free triangle point editing mode
    – SphericalN variation by eralex61
    – improved the “smoothness” of the centre- and zoom-controls
    – FIXED: thumbnails were always created at the density which was stored in the flame files
    – improved the behaviour of numeric editing field so that they begin to change values only after a certain mouse movement and not immediately after clicking at the field
    – inverted the behaviour of the triangle zoom-in/out buttons so that they now work as intended
    – show the available memory in the title bar

    Just click the “Random flames” button to start playing around and have fun 🙂


    📂This entry was posted in JWildfire T.I.N.A.
  • Smoky flower (HDR render)

    Posted on June 29, 2012 11:24 pm by thargor6
    Smoky flower

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Invasion (HDR render)

    Posted on June 29, 2012 11:23 pm by thargor6
    Invasion

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Heart attack (HDR render)

    Posted on June 29, 2012 11:23 pm by thargor6
    Heart attack

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Cosmos (HDR render)

    Posted on June 29, 2012 11:22 pm by thargor6
    Cosmos

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Blue bubbles (HDR render)

    Posted on June 29, 2012 11:22 pm by thargor6
    Blue bubbles

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Idol (HDR render)

    Posted on June 29, 2012 11:21 pm by thargor6
    Idol

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Squared (HDR render)

    Posted on June 29, 2012 11:20 pm by thargor6
    Squared

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Spider web (HDR render)

    Posted on June 29, 2012 11:20 pm by thargor6
    Spider web

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • JWildfire V0.48 release

    Posted on June 16, 2012 12:45 pm by thargor6

    Just released JWildfire V0.48.

    This is a consolidation release, most changes apply to the fractal flames generator T.I.N.A.:

    • improved the random gradient generator (to produce more “crisp” results)
    • support for background color (other than black) in the interactive renderer
    • support for background color in HDR images
    • hypertile, hypertile1 and hypertile2 variation by Zueuk
    • dc_perlin variation by slobo777
    • “Script” tab: added four buttons with four example scripts in the script editor (which may partially be combinated)
    • improved the gnarls random flame generators
    • removed the unnecessary upper bounds for brightness, contrast and gamma in the user interface
    • “Script” tab: buttons for loading/saving scripts
    • changed the default horizontal alignment of all numer fields to left aligned
    • “Nimbus” is now the default visual theme, added the Mac theme
    • “Main tab”: removed the “Post transform” and “Symmetry” buttons
    • included a FAQ section, improved the help section (larger font, hyperlinks do work now)

    Just click the “Random flames” button to start playing around and have fun 🙂


    📂This entry was posted in JWildfire T.I.N.A.
  • Free fall (HDR render)

    Posted on June 14, 2012 10:43 pm by thargor6
    Free fall

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Rapids (HDR render)

    Posted on June 14, 2012 10:42 pm by thargor6
    Rapids

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Deep blue (HDR render)

    Posted on June 14, 2012 10:42 pm by thargor6
    Deep blue

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Grain (HDR render)

    Posted on June 14, 2012 10:41 pm by thargor6
    Grain

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Sea urchins (HDR render)

    Posted on June 14, 2012 10:40 pm by thargor6
    Sea urchins

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper

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  • Recent Posts

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