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Flame Fractals and more

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← Older postsNewer posts→
  • Winter trees

    Posted on January 26, 2013 7:13 pm by thargor6
    Winter trees

    📂This entry was posted in JWildfire Wallpaper
  • The flow

    Posted on January 26, 2013 7:12 pm by thargor6
    The flow

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Wayside

    Posted on January 26, 2013 7:11 pm by thargor6
    Wayside

    📂This entry was posted in JWildfire Wallpaper
  • Focus lost

    Posted on January 26, 2013 7:10 pm by thargor6
    Focus lost

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Contrasts

    Posted on January 26, 2013 7:08 pm by thargor6
    Contrasts

    📂This entry was posted in JWildfire Wallpaper
  • DOF fun: JWildfire V0.62 release

    Posted on January 20, 2013 7:59 pm by thargor6

    Just released JWildfire V0.62.

    Major new feature is the possiblity to visually specify the focus point for calculating dof (depth of field) effects. So its much more easy to to create fractal images with awesome “depth” effects.

    Complete list of changes:

    • more accurate calculation of dof (depth of field)
    • freely specify the focus point in dof
    • special edit mode to specify the focus point visually (by dragging it with the mouse)
    • simplified triangle editing modes (move, rotate and scale is one mode and uses the same controls as view editing mode), free point editing is the same as before
    • allow to change the camera yaw angle by dragging the mouse in the preview window (hold left and right mouse button)
    • mouse view editing: modify camera pitch by dragging the mouse in the vertical (y) direction, modify camera roll by dragging the mouse in the horizontal (x) direction
    • “circus” variation my Michael Faber
    • FIXED a bug in the Flame morphing service regarding flames with final transforms (which caused final transforms to be duplicated)
    • reset the DE filter amount to 0 of older flames (because the meaning of the value had changed and would cause too much blur if used as before)

    Just click the “Random flames” button to start playing around and have fun 🙂


    📂This entry was posted in JWildfire
  • Dark dragon

    Posted on January 13, 2013 6:51 pm by thargor6
    Dark dragon

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Beast

    Posted on January 13, 2013 6:50 pm by thargor6
    Beast

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Molten galaxies

    Posted on January 13, 2013 6:49 pm by thargor6
    Molten galaxies

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Blood flow

    Posted on January 13, 2013 6:49 pm by thargor6
    Bood flow

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Snake eye

    Posted on January 13, 2013 6:48 pm by thargor6
    Snake eye

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Serpentine

    Posted on January 13, 2013 6:47 pm by thargor6
    Serpentine

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Background rendering: JWildfire V0.61 release

    Posted on January 13, 2013 2:31 am by thargor6

    Just released JWildfire V0.61.

    Major new feature is the possiblity to cancel the current main render process because it is now running in the background. This was heavily demanded by many users and now it’s finally done 🙂 On fast machines you can even continue to design new fractals while rendering.

    Complete list of changes:

    • the main render function now is a background task which makes it possible to cancel it (currently only for internal renderer) and continue to work while rendering
    • removed the ancient spatial and color oversampling options (all user-defined quality profiles will be removed with this update!, if you face problems with noise use spatial and/or DE filter options)
    • new variations originally created by Larry Berlin:
      • pRose3D
      • ho
      • ovoid3d
      • fibonacci2
    • experimental tree to show flame properties for the dancing flame module
    • lots of internal refactoring regarding the dancing flame editor

    Just click the “Random flames” button to start playing around and have fun 🙂


    📂This entry was posted in JWildfire T.I.N.A.
  • Shattered to the ground

    Posted on January 12, 2013 1:42 am by thargor6
    Shattered to the ground

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Birthday flowers

    Posted on January 12, 2013 1:41 am by thargor6
    Birthday flowers

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Whorl

    Posted on January 12, 2013 1:41 am by thargor6
    Whorl

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Directions – A Happy New Year!

    Posted on December 31, 2012 3:30 am by thargor6
    Directions

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Icy rings

    Posted on December 31, 2012 3:29 am by thargor6
    Icy rings

    📂This entry was posted in Wallpaper
  • Afternoon

    Posted on December 31, 2012 3:29 am by thargor6
    Afternoon

    📂This entry was posted in Wallpaper
  • Colors

    Posted on December 31, 2012 3:28 am by thargor6
    Colors

    📂This entry was posted in Wallpaper

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  • Recent Posts

    • JWildfire 8.50 (on all platforms) released
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    • Cable guy
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    • JWildfire 7.5x (on all platforms) released
    • Painterly flame 35
    • Painterly flame fractal 16
    • Painterly flame fractal 17
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    • Painterly flame fractal 23

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