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Flame Fractals and more

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  • A new generation: JWildfire V0.64 release

    Posted on February 16, 2013 7:10 pm by thargor6

    Just released JWildfire V0.64.

    The software is getting more and more mature, and this time there were many ground-breaking changes under the hood. But no change made it necessary to change the software-design substantially, so it seems to be a well suited and stable platform for many further enhancements in the future 🙂

    There were made many changes regarding the improvement of the render quality. So for overall, I call this the 2ND GENERATION of JWildfire.

    Complete list of changes:

    • 37 phantastic new images for the launcher from the community
    • a whole family of random number generators is now available:
      • SIMPLE, MARSAGLIA, MERSENNE_TWISTER, JAVA_INTERNAL,  default is MERSENNE_TWISTER, you can change this in the Preferences)
    • removed the old DE filter code and replaced it by a flam3-compatible implementation
    • 14 different filter kernels for both DE and spatial filtering, also known from flam3:
      • BELL, BLACKMANN, BOX, BSPLINE, CATROM, GAUSSIAN, HAMMING, HANNING, HERMITE, LANCZOS2, LANCZOS3, MITCHELL, QUADRATIC, TRIANGLE
    • recover “lost” (=infinite) points, this should avoid the effect of “rendering turns into black” on certain flames
    • its now possible to choose from different implementations of basic mathematical functions. Two implementations are currently provided:
      • FAST_MATH and
      • JAVA_MATH. You can select them from the preferences window. Normally FAST_MATH should work perfect, if you are loosing details at high zoom factors just use JAVA_MATH
    • new Preferences option for default DE filter radius
    • antialiasing is now enabled by default, you can find new options for the default values in the Preferences
    • since this version the pitch angle is (again) not altered while rotating the view with the mouse (this makes it easier to just modify the roll angle)
    • additional color indicator on the “color” tab which color corresponds to your selected color index
    • new “hypertile3D”, “hypertile3D1”, “hypertile3D2” and “poincare3D” variations by Zueuk
    • improved the “JulianDisc” random flame generator
    • several additions to the dancing flames module (still work in progress)
    • the brightness slider has now its maximum at 25.0 (before this was 20.0)

    Just click the “Random flames” button to start playing around and have fun 🙂

    PLZ NOTE: If your scripts do not work anymore and say that “MathLib” can not be found, you have just to replace “org.jwildfire.base.MathLib” by “org.jwildfire.base.mathlib.MathLib” in your scripts. Sorry for that, but I had to create a sub-package for all of the math-stuff to make it better suited for future enhancements (and this will not change again).


    📂This entry was posted in JWildfire T.I.N.A.
  • SETI

    Posted on February 16, 2013 1:00 am by thargor6
    SETI

    📂This entry was posted in JWildfire Wallpaper
  • Discworld

    Posted on February 16, 2013 12:59 am by thargor6
    Discworld

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Hyperbolic garden

    Posted on February 16, 2013 12:58 am by thargor6
    Hyperbolic garden

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Orange

    Posted on February 16, 2013 12:57 am by thargor6
    Orange

    📂This entry was posted in JWildfire Wallpaper
  • Quadrature

    Posted on February 16, 2013 12:57 am by thargor6
    Quadrature

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Play with me

    Posted on February 16, 2013 12:56 am by thargor6
    Play with me

    📂This entry was posted in JWildfire Wallpaper
  • Captured gnarl

    Posted on February 16, 2013 12:55 am by thargor6
    Captured gnarl

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Pink

    Posted on February 16, 2013 12:55 am by thargor6
    Pink

    📂This entry was posted in JWildfire Wallpaper
  • Lost highway

    Posted on February 16, 2013 12:54 am by thargor6
    Lost highway

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Coming home

    Posted on February 16, 2013 12:53 am by thargor6
    Coming home

    📂This entry was posted in JWildfire Wallpaper
  • Buddhabrot rising

    Posted on February 16, 2013 12:52 am by thargor6
    Buddhabrot rising

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • More DOF fun: JWildfire V0.63 release

    Posted on January 26, 2013 7:25 pm by thargor6

    Just released JWildfire V0.63.

    Major new feature are even more DOF controls and the possibility to combine the famous Buddhabrots with flame fractals!

    Complete list of changes:

    • new parameters “area” and “exponent” for DOF (depth of field). The parameter “area” controls the size of the area with low blur, the parameter  “exponent” controls the increase of blur with distance from the focus point
    • restored the old method to calculate DOF (before V0.62) and allow to switch between old and new method freely (i. E. all your old flames look as you designed them)
    • buddhabrot mode for all “classic fractal” variations (beginning with “fract…”)
    • “lazyTravis” variation my Michael Faber
    • the brightness slider has now its maximum at 20.0 (before this was 10.0)

    Just click the “Random flames” button to start playing around and have fun 🙂


    📂This entry was posted in JWildfire
  • Depth

    Posted on January 26, 2013 7:18 pm by thargor6
    Depth

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Winter lights

    Posted on January 26, 2013 7:17 pm by thargor6
    Winter lights

    📂This entry was posted in JWildfire Wallpaper
  • Tiled Buddhabrot

    Posted on January 26, 2013 7:16 pm by thargor6
    Tiled buddhabrot

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Incoming

    Posted on January 26, 2013 7:16 pm by thargor6
    Incoming

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Crown

    Posted on January 26, 2013 7:15 pm by thargor6
    Crown

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Water colored

    Posted on January 26, 2013 7:14 pm by thargor6
    Water colored

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Wrecked

    Posted on January 26, 2013 7:13 pm by thargor6
    Wrecked

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper

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