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Flame Fractals and more

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← Older postsNewer posts→
  • High tide

    Posted on May 12, 2013 1:15 am by thargor6
    High tide

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Shades in grey

    Posted on May 12, 2013 1:14 am by thargor6
    Shades in grey

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Pyramid

    Posted on May 12, 2013 1:13 am by thargor6
    Pyramid

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Spiral

    Posted on May 12, 2013 1:13 am by thargor6
    Spiral

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Target

    Posted on May 12, 2013 1:12 am by thargor6
    Target

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Sunburst

    Posted on May 12, 2013 1:12 am by thargor6
    Sunburst

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Boarders

    Posted on May 12, 2013 1:11 am by thargor6
    Boarders

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Sierpinsky

    Posted on May 12, 2013 1:11 am by thargor6
    Sierpinsky

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Ribbons of stars

    Posted on May 12, 2013 1:10 am by thargor6
    Ribbons of stars

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Signs

    Posted on May 12, 2013 1:10 am by thargor6
    Signs

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Wild thing

    Posted on May 12, 2013 1:08 am by thargor6
    Wild thing

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Many small improvements: JWildfire V0.69 release

    Posted on May 4, 2013 7:23 pm by thargor6

    Just released JWildfire V0.69.

    The major new feature is the possibility to integrate external gradients (as *.ugr or *.map files) into the (enhanced) gradient library. (A gradient editor for creating new gradients or editing gradients from the library is already under construction, but not visible in this release yet.)

    Another nice feature is the ability to create a script from any flame in the editor. Those scripts reproduce the source-flame, but contain already code to create mutations. (This code is deactivated per default, but you have just to remove the comment-chars to activate it selectively.)

    Complete list of changes:

    • support for for storing external gradients (in the formats *.ugr and *.map) into an external folder, the contents of those folder (inclusnig subfolders) is integrated into the gradient library
    • path for external gradient in the Preferences
    • create scripts from any existing flame in the script editor, those script either create a new flame (if no one is selected) or overwrite the the currently selected flame
    • new “Sierpinsky”-random-flame-generator
    • new “Simple tiling” random flame generator (was also improved after ALPHA)
    • new “twoface” variation
    • new “fourth” variation by guagapunyaimel
    • new variations “blocky”, “bubble2”, “mcarpet”, “octagon” and “splitbrdr” by FracFx
    • improved the “Bubble3D” random flame generator
    • moved the gradient library to a slightly larger tab
    • new “baseline”-parameter in the “text-wf”-variation to adjust baseline in more difficult font manually
    • started to create an integrated gradient editor, but its not visible yet
    • one more image for the launcher created by Lorant Buntye
    • removed the “extended” parameter from the truchet variation because it caused too many crashes
    • removed the dialog to ask if you really want to remove a thumbnail from the thumnail ribbon
    • FIXED: add only one thumbnail after invoking the “new form scratch” function
    • FIXED: allow only the creation of scripts if a user path was specified in the Preferences
    • FIXED: the script-treeview was something not updated right after inserting a new script
    • FIXED: updated the launcher to work with newest Java update (Java 7 Update 21)

    Just click the “Random flames” button to start playing around and have fun 🙂


    📂This entry was posted in JWildfire T.I.N.A.
  • Liquefied gnarl

    Posted on April 21, 2013 1:08 am by thargor6
    Liquefied gnarl

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Streamers

    Posted on April 21, 2013 1:07 am by thargor6
    Streamers

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Acrylic glass

    Posted on April 21, 2013 1:06 am by thargor6
    Acrylic glass

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Spikes

    Posted on April 21, 2013 1:06 am by thargor6
    wallpaper_spikes2

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Queen

    Posted on April 21, 2013 1:05 am by thargor6
    Queen

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • DoF dragon

    Posted on April 21, 2013 1:05 am by thargor6
    DoF dragon

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Broken

    Posted on April 21, 2013 1:04 am by thargor6
    Broken

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper
  • Fish eggs

    Posted on April 21, 2013 1:03 am by thargor6
    Fish eggs

    📂This entry was posted in JWildfire T.I.N.A. Wallpaper

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  • Recent Posts

    • JWildfire 8.50 (on all platforms) released
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    • Painterly flame 35
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