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Flame Fractals and more

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← Older postsNewer posts→
  • Frozen Hope

    Posted on July 4, 2015 11:11 pm by thargor6
    Frozen hope

    📂This entry was posted in Flame fractals JWildfire Wallpaper Format Image
  • Elegance

    Posted on July 4, 2015 11:09 pm by thargor6
    Elegance

    📂This entry was posted in Flame fractals JWildfire Wallpaper Format Image
  • Eclipse

    Posted on July 4, 2015 11:08 pm by thargor6
    Eclipse

    📂This entry was posted in Flame fractals JWildfire Wallpaper Format Image
  • Broken

    Posted on July 4, 2015 11:07 pm by thargor6
    Broken

    📂This entry was posted in Flame fractals JWildfire Wallpaper Format Image
  • Even more bubbles

    Posted on June 26, 2015 12:53 am by thargor6
    Even more bubbles

    📂This entry was posted in Flame fractals JWildfire Wallpaper Format Image
  • Liquified

    Posted on June 26, 2015 12:46 am by thargor6
    Liquified

    📂This entry was posted in Flame fractals JWildfire Wallpaper Format Image
  • Wilderness

    Posted on June 26, 2015 12:45 am by thargor6
    Wilderness

    📂This entry was posted in Flame fractals JWildfire Wallpaper Format Image
  • Heat

    Posted on June 26, 2015 12:45 am by thargor6
    Heat

    📂This entry was posted in Flame fractals JWildfire Wallpaper Format Image
  • Bubbles

    Posted on June 26, 2015 12:44 am by thargor6
    Bubbles

    📂This entry was posted in Flame fractals JWildfire Wallpaper Format Image
  • Magic window (using JWF-Chaotica-Bridge)

    Posted on June 26, 2015 12:39 am by thargor6
    Magic window

    Image created with JWildfire, rendered with Chaotica, by using the JWildfire-Chaotica-Bridge


    📂This entry was posted in Chaotica Flame fractals JWildfire Wallpaper Format Image
  • Wild thing (using JWF-Chaotica-Bridge)

    Posted on June 26, 2015 12:38 am by thargor6
    Wild thing

    Image created with JWildfire, rendered with Chaotica, by using the JWildfire-Chaotica-Bridge


    📂This entry was posted in Chaotica Flame fractals JWildfire Wallpaper Format Image
  • JWildfire 2.50 R2 release

    Posted on May 27, 2015 11:11 pm by thargor6

    Just released JWildfire V2.50 R2.

    • Added a new option tinaIntegrationChaoticaAnimationExport to the preferences.
      This option controls if the flames which are exchanged over the Chaotica-bridge are animated flames or static flames. In case you export them as static flames and have not a Studio licence for Chaotica you may render in higher resolutions. Per default this option is set to off, i.e. exported flames are static.
    • Fixed a problem with the launcher regarding installation-path containing spaces

    Have fun!


    📂This entry was posted in JWildfire JWildfire releases
  • JWildfire 2.50 R1 release: important bugfix

    Posted on May 25, 2015 9:38 pm by thargor6

    Just released JWildfire V2.50 R1.

    There is some important bugfix (the Linear3D-variation was not working correct when preserveZ was set to false) and it is now possible to control the change of parameters of formulas (e.g. the power N of juliaN) by using the Leap Motion device.

    Additionally, there is now a 3rd option to download the software: a *.zip file without any *.dll. The Leap Motion-support is disabled in this version, and the plugins for Chaotica-bridge are missing. (This option is useful when the comlete *.zip-file is suspected to be a virus by some anti-virus-software. Of course, it is a false-positive)

    Have fun!


    📂This entry was posted in JWildfire releases
  • JWildfire 2.50 release: Chaotica and Leap Motion support

    Posted on May 24, 2015 4:15 am by thargor6

    Just released JWildfire V2.50. Big thanks to Gregg Helt and boleslaw for their contributions!

    This version comes with three major new features:

    • Support for Chaotica as additional rendering-solution for the high-end-user by using the JWildfire-Chaotica-Bridge.
      Please see the official documentation at http://wiki.jwildfire.org/index.php?title=Manual_ChaoticaIntegration for details.

      See https://www.youtube.com/watch?v=W9T7JCTeewg for an example-video.

    • Support for the Leap Motion Controller for animating flame-fractals.
      Please see the official documentation at http://wiki.jwildfire.org/index.php?title=Manual_LeapMotionIntegration for details.

      See https://www.youtube.com/watch?v=dNd1Je7Z-Kk  for an example-video.

    • Enhanced the scripting interface to enable persistent script-properties and rich user-interfaces for scripts

    Complete list of changes:

    • support for Chaotica as additional rendering-solution for the high-end-user, please see the official documentation at http://wiki.jwildfire.org/index.php?title=Manual_ChaoticaIntegration for details
    • support for the Leap Motion Controller for animating flame-fractals, please see the official documentation at http://wiki.jwildfire.org/index.php?title=Manual_LeapMotionIntegration for details
    • new random-flame-generators:
      • “Tile Ball”-, inspired by the 3D Tile Ball Script made by Shortgreenpigg
      • “Julians”-random-flame-generator, based on a script created by Steven Brodhead
    • new variations/plugins :
      • “custom_wf_full” by Gregg Helt to allow to generate and test complete Variations at runtime
      • “w” by Michael Faber
      • “y” by Michael Faber
      • “x” by Michael Faber
      • “z” by Michael Faber
      • “trade” by Michael Faber
      • “wdisc” by Michael Faber
      • “deltaA” by Michael Faber
      • “idisc” by Michael Faber
      • “CircleTrans1” by eralex
      • “CircleRand” by eralex
      • “CircleLinear” by eralex
      • “blur_pixelize” by Xyrus02
      • “blur_circle” by Xyrus02
      • “rhodonea” by Gregg Helt
      • “butterfly_fay” by Gregg Helt
      • “flower_db” by Darkbeam and Gregg Helt
      • “rosoni” by Darkbeam and Gregg Helt
      • “stwin” transcribed by Gregg Helt
    • additions the Motion-Curves-Editor:
      • smoothing-function
      • import/export of raw motion-data
      • new editing-mode for motion-curves (drag curve horizontal/vertical), some changes in the UI of the motion-curve-editor, smoothing for motion-curves
    • additions to the Scripting-interface:
      • API for managing persistent settings for scripts, see ScriptRunnerEnvironment::getScriptProperty, examples to come
      • API for generating rich user-interfaces for scripts, examples to come
    • changed the default antialiasing-settings in order to create images with more details
    • inherit the settings of “Duration” and “Morph”-count in the Easy Movie Maker from the previous movie part
    • new “Ziggurat”-random-generator, added by boleslaw, which is the new default
    • new FPS-setting for flames, with customizable default-value in the Prefs
    • renamed the main-menu-item “Script” into “Operators Script” to avoid confusions with flame-scripts

    Just click the “Random flames” button to start playing around and have fun 🙂


    📂This entry was posted in JWildfire JWildfire releases
  • Using the Leap Motion Controller in JWildfire 2.50

    Posted on May 24, 2015 3:42 am by thargor6


    A quick video demonstrating the use of the Leap Motion Controller in JWildfire 2.50

    Music: “Hero Theme” by MK2


    📂This entry was posted in JWildfire JWildfire releases Format Video
  • JWildfire-Chaotica-bridge in action

    Posted on May 24, 2015 3:37 am by thargor6


    Showing the basic workflow when using the JWildfire-Chaotica-bridge.

    Music: “Horses to Water” by Topher Mohr and Alex


    📂This entry was posted in Chaotica JWildfire JWildfire releases Format Video
  • Sun

    Posted on May 14, 2015 11:59 pm by thargor6
    Sun

    📂This entry was posted in Flame fractals JWildfire Wallpaper Format Image
  • X

    Posted on May 14, 2015 11:58 pm by thargor6
    X

    📂This entry was posted in Flame fractals JWildfire Wallpaper Format Image
  • Detector

    Posted on May 14, 2015 11:58 pm by thargor6
    Detector

    📂This entry was posted in Flame fractals JWildfire Wallpaper Format Image
  • Pixelized (using JWF-Chaotica-Bridge)

    Posted on May 14, 2015 11:54 pm by thargor6
    Pixelized

    Image created with JWildfire, rendered with Chaotica, by using the JWildfire-Chaotica-Bridge


    📂This entry was posted in Chaotica Flame fractals JWildfire Wallpaper Format Image

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