Just released JWildfire V0.23.
Major changes where again made to fractal flames generator T.I.N.A.
History:
- Fractal flame editor: circlize, flux and mobius variation
- Fractal flame editor: auger, wedge_julia, wedge_sph and whorl variation
- Fractal flame editor: separation, split, splits and stripes variation
- Fractal flame editor: coth, csch, modulus and oscilloscope variation
- Fractal flame editor: cosh, sech, sinh and tanh variation
- Fractal flame editor: cot, csc, sec and tan variation
- Fractal flame editor: sin and cos variation
- Fractal flame editor: exp and log variation
- Fractal flame editor: lazysusan and loonie variation
- Fractal flame editor: elliptic and escher variation
- Fractal flame editor: curve and edisc variation
- Fractal flame editor: cell and cpow variation
- Fractal flame editor: allow to import palettes from existing flames
- Fractal flame editor: bent2 and boarders variation
- Fractal flame editor: conic and parabola variation
- Fractal flame editor: supershape and flower variation
- Fractal flame editor: disc2 and foci variation
- Fractal flame editor: upto 12 nonlinear variations may be edited now
- Fractal flame editor: rays and twintrian variation
- Fractal flame editor: t_rose and t_epispiral variation
- Fractal flame editor: ngon and secant2 variation
- Fractal flame editor: some UI related bugs fixed
- Fractal flame editor: popcorn2 variation, movie/image display mode
- Fractal flame editor: polar2 variation, precalculation of properties clarified
- Fractal flame editor: prefs for movie rendering
- FIXED: Fractal flame editor: bubble variation was broken
As usual click the “Random flames” button to start playing around and have fun 🙂