JWildfire 7.00 (on Windows) released

JWildfire 7.00 is now available at Steam and the offical JWildfire site. (Currently, there is no native Mac version available, it will come later, as soon as possible.)

Major changes:

  • (almost) re-implemented GPU rendering:
    • gives very predictable and awesome results now
    • is better integrated in the main editor
    • support for over 500 variations
    • support for many of the more advanced features like weighting-fields
    • only downside: it requires a NVIDIA graphics card because I had to switch from OpenCl to CUDA
  • many new cool variations, also on GPU

Have fun! 🙂


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