JWildfire 7.00 is now available at Steam and the offical JWildfire site. (Currently, there is no native Mac version available, it will come later, as soon as possible.)
Major changes:
- (almost) re-implemented GPU rendering:
- gives very predictable and awesome results now
- is better integrated in the main editor
- support for over 500 variations
- support for many of the more advanced features like weighting-fields
- only downside: it requires a NVIDIA graphics card because I had to switch from OpenCl to CUDA
- many new cool variations, also on GPU
Have fun! 🙂