JWildfire V1.63 release: end of the triangles :-)

Just released JWildfire V1.63 which is another milestone! I have added much more flexibility regarding the stuff you see and manipulate in the editor, often referred as “triangles”. They are still there, if you like them, but you may choose also other styles of controls, e. g. axes or crosshairs… or turn them off at all 🙂

Complete list of changes:

  • “Triangles” were replaced by a more general metaphor called “controls” which come with a style. Initially there are a couple of styles:
    • Axis, Crosshair, Triangle, Rectangle, Hidden
  • more room and more accuracy for the color-shift-slider
  • Interactive Renderer: moved the stop to the left
  • new “waves2b”-variation by dark-beam
  • the gnarl-random-generators make also use of the “waves2b”-variation
  • integrated the CERN Colt library for more sophisticated mathematical functions
  • FIXED a problem regarding the refreshing of variation-names inside the transformations-table
  • FIXED a bug regarding the loading of flames which have the same variation multiple times inside one transform

Just click the “Random flames” button to start playing around and have fun 🙂