Just released JWildfire V0.56.
Major new feature is the possibility to have any number of final transforms. In the most cases, this will not lead to really brand-new-looking-fractals, but it simplifies the construction of more complicated scenes a lot, which helps to concentrate on the artistic aspect. On the other side, it also allows to create some really new stuff 🙂
Complete list of changes:
- support for multiple final transforms
- new variations:
- post_curl and post_curl3d
- pre_bwraps2 and post_bwraps2 by Xyrus02
- cross2
- julian2 by Xyrus02
- three new images for the launcher
- FIXED: hdr-rendering was broken in the external renderer
- FIXED: several variation problems regarding the external renderer
- added the missing cubic3d variation to the external renderer
- removed the cancel render dialog in the interactive renderer (pressing stop just stops)
- first alpha version of the “dancing flames” module (invisible in the release, there is just too much to work to do)
- framework for creating a FFT of a mp3 file for further sound processing
- integrated the jTransforms library of Piotr Wendykier for further sound processing
Just click the “Random flames” button to start playing around and have fun 🙂