JWildfire V0.38 release

Just released JWildfire V0.38.

Major changes where made to the main program regarding the processing of HDR (High Dynamic Range)  images:

  • HDR image loader (which at least allows loading of HDR images generated by the T.I.N.A. fractal flame generator)
  • new type of input buffer: HDR image
  • enlarged image preview in the select file dialog, image preview also for HDR images
  • simple HDR tonemapper (used for the previewing)
  • new HDRCompose transformer
  • Bump3D transformer: support for HDR images as height map

The following changes where made to the fractal flames generator T.I.N.A.:

  • additional output of an intensity map in HDR render mode
  • new waves3_wf and waves4_wf variations for more interesting gnarl styles
  • glynnSim1, glynnSim2 and glynnSim3 variations by eralex
  • prefs for random batch size and background color
  • new Bubbles3D and Experimental Bubbles3D random flame generator
  • new Flowers3D Experimental Flowers3D random flame generator

As usual click the “Random flames” button to start playing around and have fun 🙂