Skip to content
Skip to EMAIL-SUBSCRIBERS-FORM-3
Skip to TEXT-4
Skip to CALENDAR-3
Skip to PAGES-3
Skip to RECENT-POSTS-3

The Official JWildfire BlogThe Official JWildfire Blog

Flame Fractals and more

Flame Fractals and more

Shrunk Expand

Primary Navigation

  • Home
  • AI Art (Midjourney)
    • Fractal trees theme
    • Fractal punk theme
    • Fractal mushrooms theme
    • Fractal landscapes theme
    • Fractal seascapes theme
    • Darkness theme
    • Death theme
    • Alice theme
    • Stranded theme
    • Scorn theme
    • Beauty theme
    • Romantic gothic-style theme
    • Epic owls theme
  • Flame fractals
  • JWildfire
    • JWildfire screenshots
    • JWildfire at GitHub
    • JWildfire tutorials
    • JWildfire downloads
    • JWildfire forum
    • JWildfire video tutorials
    • Donations
    • TINA (Fractal flame editor)
      • T.I.N.A. and Apophysis
      • “Isn’t a Java program slow?” T.I.N.A. benchmarks
      • T.I.N.A. downloads
      • T.I.N.A. screenshots
      • T.I.N.A. installation hints
      • T.I.N.A. blur shading
      • Animated fractal flames
        • Animated fractal flames 1 – 3 (looped SWF)
        • Animated fractal flames 4 – 6 (looped SWF)
        • Animated fractal flames 7 – 9 (looped SWF)
      • Gallery of randomly generated flames
      • T.I.N.A. YouTube tutorials
      • T.I.N.A. YouTube videos
    • JWF2NET
      • Wallpapers
  • Flamelet
    • Wallpapers
  • MB3D
    • MB3D Wallpapers
    • MB3D Meshes (BTracer2)
    • MB3D Meshes (BTracer)
    • MB3D Downloads
  • Wallpapers
    • Animated Wallpapers in 4k
    • Flame fractals
    • JWF2NET
    • Solid flame fractals
    • HQ Wallpapers
    • JWF-Chaotica (wallpapers)
    • Mandelbulb3D wallpapers
    • Photography (wallpapers)
    • 3DMeshes (wallpapers)
    • Other wallpapers
  • About / Contact
    • Other projects
      • Relaxabit
      • YouTube videos
      • JWildfireMini for Android
    • Impressum (german)
← Older postsNewer posts→
  • Flower

    Posted on July 15, 2017 2:25 am by thargor6
    Flower

    📂This entry was posted in 3D-Meshes generated from flame fractals Flame fractals JWildfire Format Image
  • Fatboy

    Posted on July 15, 2017 2:25 am by thargor6
    Fatboy

    📂This entry was posted in 3D-Meshes generated from flame fractals Flame fractals JWildfire Wallpaper Format Image
  • Star

    Posted on July 15, 2017 2:24 am by thargor6
    Star

    📂This entry was posted in 3D-Meshes generated from flame fractals Flame fractals JWildfire Format Image
  • Spherical

    Posted on July 15, 2017 2:24 am by thargor6
    Spherical

    📂This entry was posted in Flame fractals JWildfire MB3D Meshes Format Image
  • The Golden Age II

    Posted on July 15, 2017 2:03 am by thargor6
    The Golden Age II

    📂This entry was posted in Mandelbulb3D MB3D Meshes Format Image
  • Drums

    Posted on July 15, 2017 2:03 am by thargor6
    Drums

    📂This entry was posted in Mandelbulb3D MB3D Meshes Wallpaper Format Image
  • Encounter

    Posted on July 15, 2017 2:03 am by thargor6
    Encounter

    📂This entry was posted in Mandelbulb3D MB3D Meshes Wallpaper Format Image
  • The Golden Age

    Posted on July 15, 2017 2:02 am by thargor6
    The Golden Age

    📂This entry was posted in Mandelbulb3D MB3D Meshes Wallpaper Format Image
  • Android’s Nightmare

    Posted on July 15, 2017 1:58 am by thargor6
    Android\'s Nightmare

    📂This entry was posted in Mandelbulb3D Wallpaper Format Image
  • It’s The End Of The World As We Know It

    Posted on July 15, 2017 1:58 am by thargor6
    It\'s The End Of The World As We Know It

    📂This entry was posted in Mandelbulb3D Wallpaper Format Image
  • Silverfish

    Posted on July 15, 2017 1:57 am by thargor6
    Silverfish

    📂This entry was posted in Mandelbulb3D Wallpaper Format Image
  • Arena

    Posted on July 15, 2017 1:57 am by thargor6
    Arena

    📂This entry was posted in Mandelbulb3D Wallpaper Format Image
  • Claustrophobia

    Posted on July 15, 2017 1:56 am by thargor6
    Claustrophobia

    📂This entry was posted in Mandelbulb3D Wallpaper Format Image
  • Crash Site

    Posted on July 15, 2017 1:56 am by thargor6
    Crash Site

    📂This entry was posted in Mandelbulb3D Wallpaper Format Image
  • JWildfire 3.11 release: many new variations

    Posted on June 5, 2017 2:32 am by thargor6

    Just released JWildfire V3.11 – most work was done by Brad Stefanov and Rick Sidwell this time – thanks guys!

    Complete list of changes (you can also see this list inside the program at the any time, see Help->List of changes ):

    • New Variations:
      • Cot2_BS,Csc2_BS,Tan2_BS,Sec2_BS,Exp2_BS,Sin2_BS,Csch2_BS,Cosh2_BS,Sech2_BS,Coth2_BS,Sinh2_BS,andTanh2_BS complex variations by cothe with added variables by Brad Stefanov
      • Cosq,Sinq,Tanq,Tanhq,Coshq,Sinhq,Cotq,Cothq,Cscq,Cschq,Estiq,Secq,Sechq from the Quaternion Apo Plugin Pack by zephyrtronium implemented into JWF by Brad Stefanov
    • Fixes
      • Fixed bug in TileHlp. by Brad Stefanov
      • Fixed Log_tile with new variation Tile_log for keeping compatibility … will keep both variations since they work in different ways. By Brad Stefanov
      • Fixed bugs in XTrb by Rick Sidwell
      • Changed getCoeffxy to getXYCoeffxy for variations that use them. By Rick Sidwell
      • Fixed bugs with the Falloff3 variations. By Rick Sidwell
      • Fix misc. variation bugs. Most pre and post variations should assign, not add their results. Fixed this in multiple variations to match the original apo plugins. By Rick Sidwell
    • Misc
      • rendering/processor-usage is more smooth now, avoids blocking (may slightly decrease render speed, but is more responsive on most systems.
        If max render speed is extremely important for you, than keep the old version) – by Andreas Maschke
      • “subflame_wf” – variation now also supports flame-sequences as input (to animate the subflame) – by Andreas Maschke

    Just click the “Random flames” button to start playing around and have fun 🙂


    📂This entry was posted in JWildfire JWildfire releases
  • JWildfire 3.10 release: improved image-quality and much other fun

    Posted on April 21, 2017 2:05 am by thargor6

    Just released JWildfire V3.10.

    Among a lot of different changes, two major features stand out: improved image-quality (sharpening and anti-aliasing) and an easy-to-use background-gradient-function.

    Complete list of changes (you can also see this list inside the program at the any time, see Help->List of changes ):

    • Image-quality:
      • new “Filtering”-option at the Anti-Aliasing/Filtering-tab to distinguish between the various types of filtering:
        GLOBAL_SHARPENING, GLOBAL_SMOOTHING, ADAPTIVE. The “Filter kernel” option is populated accordingly.
      • new MITCHELL_SMOOTH-filter kernel (derived from MITCHELL), which is now the default
      • improved the behaviour of sharpening filters (causing less artifacts)
      • “Sharpness indicator” and “Low density”-parameters at the “Anti-Aliasing/Filter”-tab (affects only adaptive filtering)
      • new experimental adaptive MITCHELL_SINEPOW-filter (sharpenung details, smoothing “unsharp” areas as well as areas with low density)
      • new “low brightness”-property to show/hide areas with lower density, increasing this value usually leads to more detail, while decreasing
        this value may help to hide unwanted border areas
      • increased default oversampling to 2 in order to increase default quality
    • Editing:
      • reimplemented the preview-cache (all options at the coloring-tab do not need a recalculation do show changes). In general, all properties
        which do not need a re-render are indicated by a star at the label, e.g. “Brightness*”. Is is recommended to do a quickrender before adjusting them,
        so can apply changes in almsot realtime to a decent image.
      • improved the quality of the preview in the main editor
      • the channel-mixer also works in “realtime-mode” now
      • new color-balancing options at the “Coloring”-tab
    • Flame-saving/flame-thumbnail-selection
      • new SaveAll-button which saves all selected flames into a single file (thanks to Michael Bourne for the suggestion)
      • new checkbox at each flame-thumbnail to (de)select it
      • new popup-menus at the flame-thumbnails (press the right mouse-button over a button to display the menu):
        • remove-button: new popup-menu to remove all or remove selected flames
        • checkbox (sometimes referred as “select-button”: new popoup-menu to toggle selection or deselect all
      • added confirmation dialog to the thumbnail-delete button
    • Background-gradients:
      • new 2×2 gradient-type for the background of fractals , may also be changed in “realtime mode”
      • new 2×2+c gradient-type for the background of fractals (which is the new default)
    • Mesh-Generator:
      • optional post-smooth (Taubin-smooth) in the mesh generator
      • removed the parameters “Thickness mod” and “Thickness samples” (just fix your model if is has “holes”) in the mesh generator
      • improved the rotation-behaviour of the mesh-preview in the Mesh-Generator
      • improved the heuristics to calculate “depth” when creating a mesh from a voxelstack
      • fixed (again) a serious bug in the Mesh-Generator: when rendering image-stacks
    • Misc:
      • new “Machine”-random-flame-generator
      • detect flames with invalid (xaos) settings and stop to render them
      • indicator-mode for adapative filtering (i. e. showing sharp/smooth regions)
      • fixed some labels which were not scale accordingly the global “tinaFontScale”-property
      • rearranged some controls at the coloring-tab
      • new variations, provided by Brad Stefanov (“waves2_radial”, “spliptic_bs”, “circlesplit”, “log_tile2”, “mobiq”, “tile_hlp”)
      • lots of new presets for the “isosfplot3d_wf”-variation, provided by Frank Baumann and Brad Stefanov
      • some performance increase on some of the DOF-blur-shapes
      • increased quality of DOF in 3D-mode, but needs much more time to compute
      • removed the color-oversampling/jittering-option

    Just click the “Random flames” button to start playing around and have fun 🙂


    📂This entry was posted in JWildfire JWildfire releases
  • Invader

    Posted on April 21, 2017 1:20 am by thargor6
    Invader

    📂This entry was posted in JWildfire Solid flame fractals Wallpaper Format Image
  • Awaken

    Posted on April 21, 2017 1:19 am by thargor6
    Awaken

    📂This entry was posted in Flame fractals JWildfire Wallpaper Format Image
  • Melting

    Posted on April 19, 2017 12:58 pm by thargor6
    Melting

    📂This entry was posted in Flame fractals JWildfire Wallpaper Format Image
  • Unboxing

    Posted on April 19, 2017 12:57 pm by thargor6
    Unboxing

    📂This entry was posted in Flame fractals JWildfire Wallpaper Format Image

Posts navigation

Previous 1 … 19 20 21 … 93 Next

  • JWildfire news

    Subscribe to newsletter
    Loading
  • Useful Links

    JWildfire Downloads
    Official Forum
    JWF Sanctuary
    JWildfire Open Group (Facebook)
    JWildfire Sanctuary (Facebook)
    JWildfire Art Galleries
  • Calendar

    October 2025
    M T W T F S S
     12345
    6789101112
    13141516171819
    20212223242526
    2728293031  
    « Dec    
  • Pages

    • About / Contact
      • Impressum (german)
      • Other projects
        • JWildfireMini for Android
        • Relaxabit
        • YouTube videos
    • AI Art (Midjourney)
      • Alice theme
      • Beauty theme
      • Darkness theme
      • Death theme
      • Epic owls theme
      • Fractal landscapes theme
      • Fractal mushrooms theme
      • Fractal punk theme
      • Fractal seascapes theme
      • Fractal trees theme
      • Romantic gothic-style theme
      • Scorn theme
      • Stranded theme
    • Flame fractals
    • Flamelet
      • Wallpapers
    • JWildfire
      • Donations
      • JWF2NET
        • Wallpapers
      • JWildfire at GitHub
      • JWildfire downloads
      • JWildfire forum
      • JWildfire screenshots
      • JWildfire tutorials
      • JWildfire video tutorials
      • TINA (Fractal flame editor)
        • “Isn’t a Java program slow?” T.I.N.A. benchmarks
        • Animated fractal flames
          • Animated fractal flames 1 – 3 (looped SWF)
          • Animated fractal flames 4 – 6 (looped SWF)
          • Animated fractal flames 7 – 9 (looped SWF)
        • Gallery of randomly generated flames
        • T.I.N.A. and Apophysis
        • T.I.N.A. blur shading
        • T.I.N.A. downloads
        • T.I.N.A. installation hints
        • T.I.N.A. screenshots
        • T.I.N.A. YouTube tutorials
        • T.I.N.A. YouTube videos
    • MB3D
      • MB3D Downloads
      • MB3D Meshes (BTracer)
      • MB3D Meshes (BTracer2)
      • MB3D Wallpapers
    • Wallpapers
      • 3DMeshes (wallpapers)
      • Animated Wallpapers in 4k
      • Flame fractals
      • HQ Wallpapers
      • JWF-Chaotica (wallpapers)
      • JWF2NET
      • Mandelbulb3D wallpapers
      • Other wallpapers
      • Photography (wallpapers)
      • Solid flame fractals
  • Recent Posts

    • JWildfire 8.50 (on all platforms) released
    • JWildfire 8.20 released
    • JWildfire 8.00 released
    • Cable guy
    • Yummy gnarl
    • Solid triangles
    • Solid spheres
    • Solid snails
    • Solid Sierpinsky
    • Sierpinsky 3D
    • Solid recursive
    • Carnivore throne
    • Solid flower
    • Spirals
    • JWildfire 7.5x (on all platforms) released
    • Painterly flame 35
    • Painterly flame fractal 16
    • Painterly flame fractal 17
    • Painterly flame fractal 22
    • Painterly flame fractal 23

©2025 raindrops Entries RSS and Comments RSS Raindrops Theme