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Flame Fractals and more

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← Older postsNewer posts→
  • Category Archives T.I.N.A.
  • Crystal flower (HDR render)

    Posted on June 4, 2012 11:11 pm by thargor6
    Crystal flower

    JWildfire T.I.N.A. Wallpaper
  • Thorny (HDR render)

    Posted on June 4, 2012 11:09 pm by thargor6
    Thorny

    JWildfire T.I.N.A. Wallpaper
  • Wave of steel (HDR render)

    Posted on June 4, 2012 11:08 pm by thargor6
    Wave of steel

    JWildfire T.I.N.A. Wallpaper
  • Crazy (HDR render)

    Posted on June 4, 2012 11:05 pm by thargor6
    Crazy

    JWildfire T.I.N.A. Wallpaper
  • Galactic spores (HDR render)

    Posted on May 29, 2012 11:10 pm by thargor6
    Galactic spores

    JWildfire T.I.N.A. Wallpaper
  • Underwater life (HDR render)

    Posted on May 29, 2012 11:09 pm by thargor6
    Underwater life

    JWildfire T.I.N.A. Wallpaper
  • Pearls (HDR render)

    Posted on May 29, 2012 11:08 pm by thargor6
    Pearls

    JWildfire T.I.N.A. Wallpaper
  • Dark clouds (HDR render)

    Posted on May 29, 2012 11:06 pm by thargor6
    Dark clouds

    JWildfire T.I.N.A. Wallpaper
  • Mouse editing fun: JWildfire V0.47 release

    Posted on May 29, 2012 6:11 pm by thargor6

    Just released JWildfire V0.47.

    Major additions where made to the user interface regarding editing of numerical values.
    Nearly anything can now be modified by just dragging the mouse and you can see the changes immediately – exploring fractal flames was never such fun before 🙂
    Additionaly, manual entered numerical values are now applied immediately – not only after pressing RETURN.

    Here is a short video demonstrating the new behaviour:

    Complete list of changes:
    – new input component for entering numerical values (which is derived from the default spinner component and allows to change values by dragging the mouse). All controls (where it made sense) where replaced by this new input component
    – improved the “Bubbles” random flame generator
    – collideoscope variation by Michael Faber
    – some improvements to the random gradient generator
    – new “Spherical” random flame generator
    – layered_spiral variation by Will Evans
    – possibility to specify the frame range before creating animations
    – some improvements of the flame morphing ability
    – fixed a bug regarding to reading flam3 files
    – fixed a bug regarding to creating keyframe animations

    Just click the “Random flames” button to start playing around and have fun 🙂


    JWildfire T.I.N.A.
  • Peepholes (HDR render)

    Posted on May 27, 2012 12:51 am by thargor6
    Peepholes

    JWildfire T.I.N.A. Wallpaper
  • A star (HDR render)

    Posted on May 27, 2012 12:51 am by thargor6
    A star

    JWildfire T.I.N.A. Wallpaper
  • Golden chest (HDR render)

    Posted on May 27, 2012 12:50 am by thargor6
    Golden chest

    JWildfire T.I.N.A. Wallpaper
  • Crushed (HDR render)

    Posted on May 25, 2012 12:30 am by thargor6
    Crushed

    JWildfire T.I.N.A. Wallpaper
  • Water lily (HDR render)

    Posted on May 25, 2012 12:29 am by thargor6
    Water lily

    JWildfire T.I.N.A. Wallpaper
  • Bridges (HDR render)

    Posted on May 25, 2012 12:29 am by thargor6
    Bridges

    JWildfire T.I.N.A. Wallpaper
  • Heart candy (HDR render)

    Posted on May 25, 2012 12:28 am by thargor6
    Heart candy

    JWildfire T.I.N.A. Wallpaper
  • Bloody haze (HDR render)

    Posted on May 19, 2012 11:54 pm by thargor6
    Bloody haze

    JWildfire T.I.N.A. Wallpaper
  • Collapse (HDR render)

    Posted on May 19, 2012 11:52 pm by thargor6
    Collapse

    JWildfire T.I.N.A. Wallpaper
  • Ember city (HDR render)

    Posted on May 19, 2012 11:52 pm by thargor6
    Ember city

    JWildfire T.I.N.A. Wallpaper
  • Stellar flower (HDR render)

    Posted on May 19, 2012 11:51 pm by thargor6
    Stellar flower

    JWildfire T.I.N.A. Wallpaper

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        • “Isn’t a Java program slow?” T.I.N.A. benchmarks
        • Animated fractal flames
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          • Animated fractal flames 4 – 6 (looped SWF)
          • Animated fractal flames 7 – 9 (looped SWF)
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  • Recent Posts

    • JWildfire 8.50 (on all platforms) released
    • JWildfire 8.20 released
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    • Cable guy
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    • JWildfire 7.5x (on all platforms) released
    • Painterly flame 35
    • Painterly flame fractal 16
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    • Painterly flame fractal 23

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