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Flame Fractals and more

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← Older postsNewer posts→
  • Category Archives T.I.N.A.
  • Crown

    Posted on January 26, 2013 7:15 pm by thargor6
    Crown

    JWildfire T.I.N.A. Wallpaper
  • Water colored

    Posted on January 26, 2013 7:14 pm by thargor6
    Water colored

    JWildfire T.I.N.A. Wallpaper
  • Wrecked

    Posted on January 26, 2013 7:13 pm by thargor6
    Wrecked

    JWildfire T.I.N.A. Wallpaper
  • The flow

    Posted on January 26, 2013 7:12 pm by thargor6
    The flow

    JWildfire T.I.N.A. Wallpaper
  • Focus lost

    Posted on January 26, 2013 7:10 pm by thargor6
    Focus lost

    JWildfire T.I.N.A. Wallpaper
  • Dark dragon

    Posted on January 13, 2013 6:51 pm by thargor6
    Dark dragon

    JWildfire T.I.N.A. Wallpaper
  • Beast

    Posted on January 13, 2013 6:50 pm by thargor6
    Beast

    JWildfire T.I.N.A. Wallpaper
  • Molten galaxies

    Posted on January 13, 2013 6:49 pm by thargor6
    Molten galaxies

    JWildfire T.I.N.A. Wallpaper
  • Blood flow

    Posted on January 13, 2013 6:49 pm by thargor6
    Bood flow

    JWildfire T.I.N.A. Wallpaper
  • Snake eye

    Posted on January 13, 2013 6:48 pm by thargor6
    Snake eye

    JWildfire T.I.N.A. Wallpaper
  • Serpentine

    Posted on January 13, 2013 6:47 pm by thargor6
    Serpentine

    JWildfire T.I.N.A. Wallpaper
  • Background rendering: JWildfire V0.61 release

    Posted on January 13, 2013 2:31 am by thargor6

    Just released JWildfire V0.61.

    Major new feature is the possiblity to cancel the current main render process because it is now running in the background. This was heavily demanded by many users and now it’s finally done 🙂 On fast machines you can even continue to design new fractals while rendering.

    Complete list of changes:

    • the main render function now is a background task which makes it possible to cancel it (currently only for internal renderer) and continue to work while rendering
    • removed the ancient spatial and color oversampling options (all user-defined quality profiles will be removed with this update!, if you face problems with noise use spatial and/or DE filter options)
    • new variations originally created by Larry Berlin:
      • pRose3D
      • ho
      • ovoid3d
      • fibonacci2
    • experimental tree to show flame properties for the dancing flame module
    • lots of internal refactoring regarding the dancing flame editor

    Just click the “Random flames” button to start playing around and have fun 🙂


    JWildfire T.I.N.A.
  • Shattered to the ground

    Posted on January 12, 2013 1:42 am by thargor6
    Shattered to the ground

    JWildfire T.I.N.A. Wallpaper
  • Birthday flowers

    Posted on January 12, 2013 1:41 am by thargor6
    Birthday flowers

    JWildfire T.I.N.A. Wallpaper
  • Whorl

    Posted on January 12, 2013 1:41 am by thargor6
    Whorl

    JWildfire T.I.N.A. Wallpaper
  • Directions – A Happy New Year!

    Posted on December 31, 2012 3:30 am by thargor6
    Directions

    JWildfire T.I.N.A. Wallpaper
  • Shards

    Posted on December 31, 2012 3:28 am by thargor6
    Shards

    JWildfire T.I.N.A. Wallpaper
  • Plantation

    Posted on December 31, 2012 3:19 am by thargor6
    Plantation

    JWildfire T.I.N.A. Wallpaper
  • Energy

    Posted on December 31, 2012 3:18 am by thargor6
    Energy

    JWildfire T.I.N.A. Wallpaper
  • Shield

    Posted on December 31, 2012 3:17 am by thargor6
    Shield

    JWildfire T.I.N.A. Wallpaper

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        • Animated fractal flames
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          • Animated fractal flames 7 – 9 (looped SWF)
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  • Recent Posts

    • JWildfire 8.50 (on all platforms) released
    • JWildfire 8.20 released
    • JWildfire 8.00 released
    • Cable guy
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    • Solid triangles
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    • Solid Sierpinsky
    • Sierpinsky 3D
    • Solid recursive
    • Carnivore throne
    • Solid flower
    • Spirals
    • JWildfire 7.5x (on all platforms) released
    • Painterly flame 35
    • Painterly flame fractal 16
    • Painterly flame fractal 17
    • Painterly flame fractal 22
    • Painterly flame fractal 23

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