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Flame Fractals and more

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        • Animated fractal flames 4 – 6 (looped SWF)
        • Animated fractal flames 7 – 9 (looped SWF)
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← Older postsNewer posts→
  • Category Archives JWildfire
  • GPU Render
  • Folded

    Posted on April 19, 2014 11:08 pm by thargor6
    Folded

    JWildfire T.I.N.A. Wallpaper
  • Start the dance

    Posted on April 19, 2014 11:07 pm by thargor6
    Start the dance

    JWildfire T.I.N.A. Wallpaper
  • Strong

    Posted on April 19, 2014 11:06 pm by thargor6
    Strong

    JWildfire T.I.N.A. Wallpaper
  • Moonshine garden v2

    Posted on April 19, 2014 11:04 pm by thargor6
    Moonshine garden v2

    JWildfire T.I.N.A. Wallpaper
  • Cells

    Posted on April 19, 2014 11:03 pm by thargor6
    Cells

    JWildfire T.I.N.A. Wallpaper
  • Silk

    Posted on April 19, 2014 11:02 pm by thargor6
    Silk

    JWildfire T.I.N.A. Wallpaper
  • Shattered

    Posted on April 19, 2014 11:02 pm by thargor6
    Shattered

    JWildfire T.I.N.A. Wallpaper
  • Quartz

    Posted on April 19, 2014 11:01 pm by thargor6
    Quartz

    JWildfire T.I.N.A. Wallpaper
  • Breakthrough

    Posted on April 19, 2014 11:00 pm by thargor6
    Breaktrough

    JWildfire T.I.N.A. Wallpaper
  • Mothership

    Posted on April 19, 2014 10:59 pm by thargor6
    Mothership

    JWildfire T.I.N.A. Wallpaper
  • Depth

    Posted on April 19, 2014 10:59 pm by thargor6
    Depth

    JWildfire T.I.N.A. Wallpaper
  • UI revisited: JWildfire V1.60 release

    Posted on April 16, 2014 2:11 am by thargor6

    Just released JWildfire V1.60. Again, there are MANY changes, even if the previous major release is just a couple of weeks old. But I felt that those changes are really necessary, so I pushed them a lot.
    They are intended to be stable, and additionally I plan to take a small break, so you have not to fear, that everything will change in a couple of weeks again. If there are bugs, I will fix them quickly, of course, but a new release is not planned in the next weeks, which is ABSOLUTELY intended to give you enough time to play with all the new features, before there comes any new stuff.

    So, whats is new:

    • many changes to the editor: anti-aliasing for controls, optional coloring of controls, grid-display, shadows to increase contrast, controls to fade out the background
    • new, more “professional-looking”, icons by using the free “Open Icon Library”
    • new concept of random-gradient-generators as “parallel”-concept to flame- and symmetry-generators
    • per default “stronger” colors in random-flames
    • improved UI-themes, now also featuring sub-themes
    • new window for chosing and previewing UI-themes (and sub-themes)
    • new “saturation”-option to control the “level of color” for your renderings
    • new “color map” random-flame-generator which chooses random images from your own image-library (to be specified in the prefs) as colormap in randomly generated flames

    Complete list of changes:

    • introducing a new concept of random-gradient-generators (orthogonal to random-flame- and random-symmetry-generators)
      • new “Strong hue”-random-gradient-generator
      • new “Smooth”-random-gradient-generator
      • new “Monochrome”-random-gradient-generator
    • new “saturation”-setting under “Coloring” (which affects the saturation of the final image. A saturation of 1.0 is the default value. Lower values decrease saturation, i. E. the fractals appears more “gray”, higher values add more levels of “color” )
    • new “color map”-random-flame-generator, using randomly chosen images from your image-collection as color-map (you must specify the base-path in the prefs, but please BEWARE that this path is scanned recursively, so please check if you have any “forbidden” images there). This generator is NOT included in the “All”-random-flame-generator, so it must be selected explicitely
    • new “Move to”/”Copy to”-functions in the flame browser
    • some additional “post_*”-scripts for the Easy Movie Maker
    • controls in the editor have now a shadow the increase the contrast with the background (can be changed in the prefs, see tinaEditorControlsWithShadows)
    • controls in the editor may now we drawn in much more nice way with antialising (can be changed in the prefs, see tinaEditorControlsWithAntialiasing)
    • ability to draw a grid in the editor, the grid size is fixed to 0.5, but may be changed in the prefs, see tinaEditorGridSize
    • transforms in the editor may now be dran with the transform-number displayed, this can be changed in the prefs, see tinaEditorControlsWithNumbers
    • transforms in the editor may now be dran in color (same colors as in Apophysis for your convenience), this can be changed in the prefs, see tinaEditorControlsWithColor
    • new option (slider) to fade out the background-fractal in the editor
    • new button to quickly toggle between monochrome/colored controls (“triangles”)
    • removed the “triangle-zoom-in/out” and “dark-triangles” buttons
    • new “murl2”-variation, initially invented by Zueuk, contributed by Nic Anderson
    • new “murl”-variation, initially invented by Zueuk, contributed by Nic Anderson
    • included the free “Open Icon Library” to provide icons with a more professional look
    • replaced all icons by icons of the new library or created some new on my own which should fit better
    • updated JTattoo-library to 1.60.10
    • removed the UI-Theme-stuff from the Preferences-window and create a new window were you can select and preview UI-Themes
    • support for UI-Sub-Themes
    • new window for chosing the UI-theme (Menu “Windows->UI Theme (Look and Feel)”) and display changes immediately, i. e. the setting was removed from the prefs
    • removed the ancient “Motif”-UI-theme (not because it is ancient, but it does not work well with JWildfire)
    • simplified the LogDensityFilter (only internal changes)
    • removed the upper-range-limitation of the “gamma threshold”-parameter
    • removed background-coloring from hdr-rendering (did not work in all cases), i. e. hdr-images have always a black background color
    • removed the density-estimation-stuff as it not really needed anymore and complicated things
    • fixed a bug in the Flame-browser regarding changing the input-folder
    • fixed a bug when sending flames with empty layerz to the MutaGen (now empty layerz are ignored by MutaGen)
    • fixed a bug regarding editing the focus point (should now behave much smoother)

    Just click the “Random flames” button to start playing around and have fun 🙂


    JWildfire
  • Demons forge

    Posted on April 7, 2014 1:45 am by thargor6
    Demons forge

    JWildfire T.I.N.A. Wallpaper
  • Abyss

    Posted on April 7, 2014 1:44 am by thargor6
    Abyss

    JWildfire T.I.N.A. Wallpaper
  • Tilt

    Posted on April 7, 2014 1:44 am by thargor6
    Tilt

    JWildfire T.I.N.A. Wallpaper
  • Inside

    Posted on April 7, 2014 1:43 am by thargor6
    Inside

    JWildfire T.I.N.A. Wallpaper
  • Honeycomb

    Posted on April 7, 2014 1:43 am by thargor6
    Honeycomb

    JWildfire T.I.N.A. Wallpaper
  • DC Hexes

    Posted on April 7, 2014 1:42 am by thargor6
    DC Hexes

    JWildfire T.I.N.A. Wallpaper
  • DC Crackle

    Posted on April 7, 2014 1:42 am by thargor6
    DC Crackle

    JWildfire T.I.N.A. Wallpaper
  • Evening

    Posted on April 7, 2014 1:41 am by thargor6
    Evening

    JWildfire T.I.N.A. Wallpaper

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  • Pages

    • About / Contact
      • Impressum (german)
      • Other projects
        • JWildfireMini for Android
        • Relaxabit
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    • AI Art (Midjourney)
      • Alice theme
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    • Flame fractals
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      • JWildfire video tutorials
      • TINA (Fractal flame editor)
        • “Isn’t a Java program slow?” T.I.N.A. benchmarks
        • Animated fractal flames
          • Animated fractal flames 1 – 3 (looped SWF)
          • Animated fractal flames 4 – 6 (looped SWF)
          • Animated fractal flames 7 – 9 (looped SWF)
        • Gallery of randomly generated flames
        • T.I.N.A. and Apophysis
        • T.I.N.A. blur shading
        • T.I.N.A. downloads
        • T.I.N.A. installation hints
        • T.I.N.A. screenshots
        • T.I.N.A. YouTube tutorials
        • T.I.N.A. YouTube videos
    • MB3D
      • MB3D Downloads
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      • Mandelbulb3D wallpapers
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      • Photography (wallpapers)
      • Solid flame fractals
  • Recent Posts

    • JWildfire 8.50 (on all platforms) released
    • JWildfire 8.20 released
    • JWildfire 8.00 released
    • Cable guy
    • Yummy gnarl
    • Solid triangles
    • Solid spheres
    • Solid snails
    • Solid Sierpinsky
    • Sierpinsky 3D
    • Solid recursive
    • Carnivore throne
    • Solid flower
    • Spirals
    • JWildfire 7.5x (on all platforms) released
    • Painterly flame 35
    • Painterly flame fractal 16
    • Painterly flame fractal 17
    • Painterly flame fractal 22
    • Painterly flame fractal 23

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