{"id":835,"date":"2011-12-06T21:06:11","date_gmt":"2011-12-06T20:06:11","guid":{"rendered":"http:\/\/www.andreas-maschke.com\/?p=835"},"modified":"2011-12-06T21:06:11","modified_gmt":"2011-12-06T20:06:11","slug":"jwildfire-v0-23-release","status":"publish","type":"post","link":"https:\/\/blog.overwhale.com\/?p=835","title":{"rendered":"JWildfire V0.23 release"},"content":{"rendered":"<p>Just\u00a0<a title=\"JWildfire downloads\" href=\"http:\/\/www.andreas-maschke.com\/?page_id=351\" target=\"_blank\">released<\/a>\u00a0JWildfire V0.23.<\/p>\n<p>Major changes where again made to fractal flames generator\u00a0<a title=\"T.I.N.A.\" href=\"http:\/\/www.andreas-maschke.com\/?page_id=410\">T.I.N.A.<\/a><\/p>\n<p>History:<\/p>\n<ul>\n<li>Fractal flame editor: circlize, flux and mobius variation<\/li>\n<li>Fractal flame editor: auger, wedge_julia, wedge_sph and whorl variation<\/li>\n<li>Fractal flame editor: separation, split, splits and stripes variation<\/li>\n<li>Fractal flame editor: coth, csch, modulus and oscilloscope variation<\/li>\n<li>Fractal flame editor: cosh, sech, sinh and tanh variation<\/li>\n<li>Fractal flame editor: cot, csc, sec and tan variation<\/li>\n<li>Fractal flame editor: sin and cos variation<\/li>\n<li>Fractal flame editor: exp and log variation<\/li>\n<li>Fractal flame editor: lazysusan and loonie variation<\/li>\n<li>Fractal flame editor: elliptic and escher variation<\/li>\n<li>Fractal flame editor: curve and edisc variation<\/li>\n<li>Fractal flame editor: cell and cpow variation<\/li>\n<li>Fractal flame editor: allow to import palettes from existing flames<\/li>\n<li>Fractal flame editor: bent2 and boarders variation<\/li>\n<li>Fractal flame editor: conic and parabola variation<\/li>\n<li>Fractal flame editor: supershape and flower variation<\/li>\n<li>Fractal flame editor: disc2 and foci variation<\/li>\n<li>Fractal flame editor: upto 12 nonlinear variations may be edited now<\/li>\n<li>Fractal flame editor: rays and twintrian variation<\/li>\n<li>Fractal flame editor: t_rose and t_epispiral variation<\/li>\n<li>Fractal flame editor: ngon and secant2 variation<\/li>\n<li>Fractal flame editor: some UI related bugs fixed<\/li>\n<li>Fractal flame editor: popcorn2 variation, movie\/image display mode<\/li>\n<li>Fractal flame editor: polar2 variation, precalculation of properties clarified<\/li>\n<li>Fractal flame editor: prefs for movie rendering<\/li>\n<li>FIXED: Fractal flame editor: bubble variation was broken<\/li>\n<\/ul>\n<p>As usual click the &#8220;Random flames&#8221; button to start playing around and have fun \ud83d\ude42<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Just\u00a0released\u00a0JWildfire V0.23. Major changes where again made to fractal flames generator\u00a0T.I.N.A. History: Fractal flame editor: circlize, flux and mobius variation Fractal flame editor: auger, wedge_julia, wedge_sph and whorl variation Fractal flame editor: separation, split, splits and stripes variation Fractal flame editor: coth, csch, modulus and oscilloscope variation Fractal flame editor: cosh, sech, sinh and tanh variation Fractal flame editor: cot, csc, sec and tan variation Fractal flame editor: sin and cos variation Fractal flame editor: exp and log variation Fractal flame editor: lazysusan and loonie variation Fractal flame editor: elliptic and escher variation Fractal flame editor: curve and edisc variation Fractal flame editor: cell and cpow variation Fractal flame editor: allow to import palettes from existing flames Fractal flame editor: bent2 and boarders variation Fractal flame editor: conic and parabola variation Fractal flame editor: supershape and flower variation Fractal flame editor: disc2 and foci variation Fractal flame editor: upto 12 nonlinear variations may be edited now Fractal flame editor: rays and twintrian variation Fractal flame editor: t_rose and t_epispiral variation Fractal flame editor: ngon and secant2 variation Fractal flame editor: some UI related bugs fixed Fractal flame editor: popcorn2 variation, movie\/image display mode Fractal flame editor: polar2 variation, precalculation of [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"footnotes":""},"categories":[4,7],"tags":[],"class_list":["post-835","post","type-post","status-publish","format-standard","hentry","category-jwildfire","category-t-i-n-a"],"_links":{"self":[{"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/posts\/835","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=835"}],"version-history":[{"count":0,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/posts\/835\/revisions"}],"wp:attachment":[{"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=835"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=835"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=835"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}