{"id":5480,"date":"2019-11-23T04:04:40","date_gmt":"2019-11-23T03:04:40","guid":{"rendered":"http:\/\/www.andreas-maschke.com\/?p=5480"},"modified":"2019-11-23T04:06:26","modified_gmt":"2019-11-23T03:06:26","slug":"mb3d1-99-27-release-with-major-update-to-bulbtracer2","status":"publish","type":"post","link":"https:\/\/blog.overwhale.com\/?p=5480","title":{"rendered":"MB3D1.99.27 release with major update to BulbTracer2"},"content":{"rendered":"\n<p>Just&nbsp;released&nbsp;<a rel=\"noreferrer noopener\" href=\"http:\/\/www.andreas-maschke.com\/?page_id=5049\" target=\"_blank\">MB3D 1.99.27<\/a>&nbsp;as major update.<\/p>\n\n\n\n<p>This version comes with another huge update to the new mesh generator (BTracer2):<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>optionally use the OpenGL-window for previewing the mesh. This is slightly slower, but gives you a much better impression of the final mesh<\/li><li>an official documentation for all BTracer2-related topics: BTracer2.pdf<\/li><li>controls for rotating the mesh<\/li><li>optional tracing ranges for better control of the result (e.g. allowing you to only create a mesh of a certain slice of the whole traced cube)<\/li><li>option to create closed meshes (along the trace-range-boarders)<\/li><li>loading\/saving of all options (including fractal-params) in a new file-format (*.btrace2)<\/li><li>more efficient memory-management<\/li><li>creating BTracer2-Cache-files which can be processed using a new external 64Bit-companion-app, called BTracer2x64<ul><li>to create meshes of any size your machine can handle<\/li><li>unlike to the feature to create meshes, MB3D can generate cache-files for any volumetric resolution (they just need some time to calculate and consume a lot of space on your hard-drive).<\/li><li>using the external app, you can create meshes from those cache-files and let them automatically reduced (optional feature)<\/li><li>please note, that you are not allowed to use the NON-COMMERCIAL-version of this application in commercial projects (see BTracer2.pdf for details)<\/li><\/ul><\/li><\/ul>\n\n\n\n<p>See the file CHANGES.txt for a list of changes. <\/p>\n\n\n\n<p>When using BTracer2: please do read the official documentation, it will probably answer most of your questions.<\/p>\n\n\n\n<p>When you have further questions, feel free to contact me at thargor6@googlemail.com.<\/p>\n\n\n\n<p>Cheers!<\/p>\n\n\n<p><!--EndFragment--><\/p>","protected":false},"excerpt":{"rendered":"<p>Just&nbsp;released&nbsp;MB3D 1.99.27&nbsp;as major update. This version comes with another huge update to the new mesh generator (BTracer2): optionally use the OpenGL-window for previewing the mesh. This is slightly slower, but gives you a much better impression of the final mesh an official documentation for all BTracer2-related topics: BTracer2.pdf controls for rotating the mesh optional tracing ranges for better control of the result (e.g. allowing you to only create a mesh of a certain slice of the whole traced cube) option to create closed meshes (along the trace-range-boarders) loading\/saving of all options (including fractal-params) in a new file-format (*.btrace2) more efficient memory-management creating BTracer2-Cache-files which can be processed using a new external 64Bit-companion-app, called BTracer2x64 to create meshes of any size your machine can handle unlike to the feature to create meshes, MB3D can generate cache-files for any volumetric resolution (they just need some time to calculate and consume a lot of space on your hard-drive). using the external app, you can create meshes from those cache-files and let them automatically reduced (optional feature) please note, that you are not allowed to use the NON-COMMERCIAL-version of this application in commercial projects (see BTracer2.pdf for details) See the file CHANGES.txt for a [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"footnotes":""},"categories":[20],"tags":[],"class_list":["post-5480","post","type-post","status-publish","format-standard","hentry","category-mb3d-releases"],"_links":{"self":[{"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/posts\/5480","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=5480"}],"version-history":[{"count":2,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/posts\/5480\/revisions"}],"predecessor-version":[{"id":5483,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/posts\/5480\/revisions\/5483"}],"wp:attachment":[{"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=5480"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=5480"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=5480"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}