{"id":5230,"date":"2018-08-06T01:38:46","date_gmt":"2018-08-05T23:38:46","guid":{"rendered":"http:\/\/www.andreas-maschke.com\/?p=5230"},"modified":"2018-08-06T01:38:46","modified_gmt":"2018-08-05T23:38:46","slug":"flamelet-1-10-is-available-on-the-app-store-free-update","status":"publish","type":"post","link":"https:\/\/blog.overwhale.com\/?p=5230","title":{"rendered":"Flamelet 1.10 is available on the App Store (free update)!"},"content":{"rendered":"<p>The free update to version 1.10 is now available on the App Store.<\/p>\n<p>This versions supports now 3D-flames, while 2D-flames are rendered with the same efficiency as before.<\/p>\n<p>Complete list of changes:<\/p>\n<ul>\n<li>3d-flames (iterating points with three coordinates (x,y,z) instead only two (x,y))<\/li>\n<li>four new random flame generators (for generating 3d-flames)<\/li>\n<li>new variations\n<ul>\n<li>ztranslate, zscale, zextrude, zcolorshift, scale3D, zcone, zclear, zblur<\/li>\n<li>affine2d, affine3d<\/li>\n<li>cylinder3D<\/li>\n<li>curl3D<\/li>\n<li>flower<\/li>\n<li>flux<\/li>\n<li>twoface<\/li>\n<li>escher<\/li>\n<li>julia3D, julia3Dz<\/li>\n<li>mobius<\/li>\n<li>mobiq<\/li>\n<li>pointgrid3D<\/li>\n<li>wave3D<\/li>\n<li>spherical3D<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li>improved variations:\n<ul>\n<li>bokeh (3d support)<\/li>\n<li>dinissurface<\/li>\n<\/ul>\n<\/li>\n<li>improved add transform-window<\/li>\n<li>increased (doubled) the time for a long-press<\/li>\n<li>fixed a bug causing the app to terminate after you double-tapped in the main editor view, when a color transform was selected<\/li>\n<li>fixed a bug causing buttons displayed at the wrong position in the &#8220;render\/images&#8221; section<\/li>\n<li>improved the code regarding image-sharing to Facebook<\/li>\n<li>internal optimizations to the renderer<\/li>\n<li>some more resolutions added to the render module<\/li>\n<li>new camera section in the editor, some options in the editor-popup removed<\/li>\n<li>slightly improved undo<\/li>\n<li>updated the reference manual<\/li>\n<\/ul>\n<p>Official site:\u00a0<a href=\"http:\/\/flamelet.io\/\">http:\/\/flamelet.io\/<\/a><\/p>\n<p>Flamelet at the App Store:\u00a0<a href=\"https:\/\/itunes.apple.com\/app\/id1387331406\">https:\/\/itunes.apple.com\/app\/id1387331406<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The free update to version 1.10 is now available on the App Store. This versions supports now 3D-flames, while 2D-flames are rendered with the same efficiency as before. Complete list of changes: 3d-flames (iterating points with three coordinates (x,y,z) instead only two (x,y)) four new random flame generators (for generating 3d-flames) new variations ztranslate, zscale, zextrude, zcolorshift, scale3D, zcone, zclear, zblur affine2d, affine3d cylinder3D curl3D flower flux twoface escher julia3D, julia3Dz mobius mobiq pointgrid3D wave3D spherical3D improved variations: bokeh (3d support) dinissurface improved add transform-window increased (doubled) the time for a long-press fixed a bug causing the app to terminate after you double-tapped in the main editor view, when a color transform was selected fixed a bug causing buttons displayed at the wrong position in the &#8220;render\/images&#8221; section improved the code regarding image-sharing to Facebook internal optimizations to the renderer some more resolutions added to the render module new camera section in the editor, some options in the editor-popup removed slightly improved undo updated the reference manual Official site:\u00a0http:\/\/flamelet.io\/ Flamelet at the App Store:\u00a0https:\/\/itunes.apple.com\/app\/id1387331406<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"footnotes":""},"categories":[8,27],"tags":[],"class_list":["post-5230","post","type-post","status-publish","format-standard","hentry","category-flame-fractals","category-flamelet"],"_links":{"self":[{"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/posts\/5230","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=5230"}],"version-history":[{"count":1,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/posts\/5230\/revisions"}],"predecessor-version":[{"id":5231,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/posts\/5230\/revisions\/5231"}],"wp:attachment":[{"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=5230"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=5230"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=5230"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}