{"id":4265,"date":"2015-03-14T01:11:40","date_gmt":"2015-03-14T00:11:40","guid":{"rendered":"http:\/\/www.andreas-maschke.com\/?p=4265"},"modified":"2015-03-14T01:11:40","modified_gmt":"2015-03-14T00:11:40","slug":"jwildfire-2-40-release-now-with-documentation-wiki","status":"publish","type":"post","link":"https:\/\/blog.overwhale.com\/?p=4265","title":{"rendered":"JWildfire 2.40 release: now with documentation Wiki"},"content":{"rendered":"<p>Just\u00a0<a title=\"JWildfire downloads\" href=\"http:\/\/www.andreas-maschke.com\/?page_id=351\" target=\"_blank\">released\u00a0JWildfire V2.4<\/a>0. Beneath many small additions there are two major new features:<\/p>\n<ul>\n<li>there is &#8230; finally &#8230; yes! &#8230; an official documentation! It is hold in a wiki ( <a title=\"http:\/\/wiki.jwildfire.org\" href=\"http:\/\/wiki.jwildfire.org\" target=\"_blank\">http:\/\/wiki.jwildfire.org<\/a>\u00a0) and continously evolving. There is not only conventional documentatiuon, but also tutorials. For the release there a 4 tutorials for beginners and one advanced tutorial.<br \/>\nngg_shortcode_0_placeholder<\/li>\n<li>the possibilty to create animated brushes for use inside a painting programm for &#8220;painting with fractals&#8221;. Currently, the native format of the painting software PD Howler is directly supported, for use in other software the generation of image-sequence is supported.<br \/>\nngg_shortcode_1_placeholder<\/li>\n<\/ul>\n<p>Complete list of changes:<\/p>\n<ul>\n<li>now with offical documentation-Wiki! See the &#8220;Documentation&#8221;-button at the Welcome-window or just visit it directly:\u00a0<a title=\"http:\/\/wiki.jwildfire.org\" href=\"http:\/\/wiki.jwildfire.org\" target=\"_blank\">http:\/\/wiki.jwildfire.org<\/a><\/li>\n<li>4 new beginners tutorials in the Wiki (Basic flame-editing, Basic color-editing, Basic formula-editing, More on formula-editing)<\/li>\n<li>ability to create animated brushes (to be used in a painting-program) from within the Easy Movie Maker. Currently the ANB-format from the super-cool painting-software PD Howler ( <a title=\"http:\/\/www.thebest3d.com\/howler\/\" href=\"http:\/\/www.thebest3d.com\/howler\/\" target=\"_blank\">http:\/\/www.thebest3d.com\/howler\/<\/a> )is supported.<\/li>\n<li>added the possibility to have different types of output in the Easy-Movie-Maker, there are currently three choices:\n<ul>\n<li>FLAMES (create flames)<\/li>\n<li>PNG_IMAGES (create flames and render them as PNG-images)<\/li>\n<li>ANB (animbrush in PD Howler&#8217;s format)<br \/>\nMaybe I will add direct video-encoding as additional option, currently looking for a component who can do this job&#8230;<\/li>\n<\/ul>\n<\/li>\n<li>advanced tutorial for creating animbrushes in the Wiki (not only for PD Howler)<\/li>\n<li>the action performed at a double-click in the main-flame-editor can now be changed in the prefs. There are the following choices:\n<ul>\n<li>RENDER_FLAME: render the current flame, this was the default behaviour until now<\/li>\n<li>ACTIVATE_TRIANGLE_EDIT: activate &#8220;triangle&#8221;-editing<\/li>\n<li>SWITCH_TRIANGLE_CAM_EDIT: switch between triangle- and camera editing (this is the new default)<\/li>\n<li>NONE: do nothing at all<\/li>\n<\/ul>\n<\/li>\n<li>the default fade-to-white-level for flames was increased from 200 to 220 to create more smooth defaults. You can change this in the prefs by modifying the value the property tinaDefaultFadeToWhiteLevel<\/li>\n<li>new &#8220;cpow3&#8221;-variation by Gregg Helt<\/li>\n<li>new &#8220;post_heat&#8221;-variation by zephyrtronium, transcribed by chronologicaldot<\/li>\n<li>added an instancing-option the the IFlames-editor, does not wortk for all flames, but when it works, much less ressources are needed<\/li>\n<li>removed the FAQ-section from the software<\/li>\n<li>FIXED: some fixes the startup scripts on Mac by Gregg Helt<\/li>\n<li>FIXED: a bug regarding the hiding of samples (affected only &#8220;crop&#8221;-like-variations)<\/li>\n<li>FIXED: after cancelling the Batch-renderer the cancelled image was saved, though (and was in the most cases a blank image)<\/li>\n<li>FIXED: a problem regarding saving render-state of iflames<\/li>\n<li>FIXED: a problem regarding projecting invalid points (which sometimes appeared at points with random color at coordinate (0,0)), thanks to chronologicaldot for the reminder!<\/li>\n<\/ul>\n<p>Just click the &#8220;Random flames&#8221; button to start playing around and have fun \ud83d\ude42<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Just\u00a0released\u00a0JWildfire V2.40. Beneath many small additions there are two major new features: there is &#8230; finally &#8230; yes! &#8230; an official documentation! It is hold in a wiki ( http:\/\/wiki.jwildfire.org\u00a0) and continously evolving. There is not only conventional documentatiuon, but also tutorials. For the release there a 4 tutorials for beginners and one advanced tutorial. the possibilty to create animated brushes for use inside a painting programm for &#8220;painting with fractals&#8221;. Currently, the native format of the painting software PD Howler is directly supported, for use in other software the generation of image-sequence is supported. Complete list of changes: now with offical documentation-Wiki! See the &#8220;Documentation&#8221;-button at the Welcome-window or just visit it directly:\u00a0http:\/\/wiki.jwildfire.org 4 new beginners tutorials in the Wiki (Basic flame-editing, Basic color-editing, Basic formula-editing, More on formula-editing) ability to create animated brushes (to be used in a painting-program) from within the Easy Movie Maker. Currently the ANB-format from the super-cool painting-software PD Howler ( http:\/\/www.thebest3d.com\/howler\/ )is supported. added the possibility to have different types of output in the Easy-Movie-Maker, there are currently three choices: FLAMES (create flames) PNG_IMAGES (create flames and render them as PNG-images) ANB (animbrush in PD Howler&#8217;s format) Maybe I will add direct video-encoding [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"footnotes":""},"categories":[4,10],"tags":[],"class_list":["post-4265","post","type-post","status-publish","format-standard","hentry","category-jwildfire","category-jwildfire-releases"],"_links":{"self":[{"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/posts\/4265","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=4265"}],"version-history":[{"count":2,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/posts\/4265\/revisions"}],"predecessor-version":[{"id":4267,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/posts\/4265\/revisions\/4267"}],"wp:attachment":[{"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=4265"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=4265"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=4265"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}