{"id":4224,"date":"2015-02-22T00:30:11","date_gmt":"2015-02-21T23:30:11","guid":{"rendered":"http:\/\/www.andreas-maschke.com\/?p=4224"},"modified":"2015-02-22T01:22:52","modified_gmt":"2015-02-22T00:22:52","slug":"jwildfire-2-34-release-now-with-iflames-editor","status":"publish","type":"post","link":"https:\/\/blog.overwhale.com\/?p=4224","title":{"rendered":"JWildfire 2.34 release: now with iflames-editor"},"content":{"rendered":"<p>Just\u00a0<a title=\"JWildfire downloads\" href=\"http:\/\/www.andreas-maschke.com\/?page_id=351\" target=\"_blank\">released\u00a0JWildfire V2.34<\/a>\u00a0which is a major update, featuring a whole new module: the iflames-editor!<br \/>\nAnother major feature is the ability to cache flame-thumbnails on harddisk, which may especially improve the speed of the flame-browser a lot. But also normal browsing of flames will benefit from this. \u00a0And, also the iflames editor&#8230; but what are iflames? \ud83d\ude09<\/p>\nngg_shortcode_0_placeholder\n<p>An &#8220;iflame&#8221; is some kind of a symbiosis of computer images and flame fractals, and is still a flame-fractal.<br \/>\nThe basic idea is to build one huge fractal by exchanging &#8220;important&#8221; pixels of an image by swarms of small fractals.<br \/>\nSo, an iflame is made by a picture (which may be another fractal or any other image) and a number of base-fractals.<br \/>\nThe new module makes it a breeze to create iflames and control their numerous parameters (about 350 at this time).<br \/>\nIt also allows to create a library of your own images and flames, and create random iflames using this data, the possibilities are endless \ud83d\ude42<\/p>\n<p>Complete list of changes:<\/p>\n<ul>\n<li>powerful new sub-application to create iflames (you can reach it form the main window-menu), including a particle-simulation<br \/>\nto animate them, but please beware that this new application needs a very powerful computer,<br \/>\nespecially when you want to animate the iflames.<\/li>\n<li>There are about 350-parameters to change, many of them may be animated:\n<ul>\n<li>&#8220;Edge-finding&#8221;: controls where to place base-shapes<\/li>\n<li>&#8220;Global structure&#8221;: controls the global structure of the resulting iflame<\/li>\n<li>&#8220;Blending&#8221;: controls coloring<\/li>\n<li>&#8220;Dynamics&#8221;: controls global settings affecting dynamics aspects, like gravity<\/li>\n<li>&#8220;Base Flame Appearance: controls the base-shapes inside an iflame (you may have upto 6 different base-shapes)\n<ul>\n<li>&#8220;Size and orientation&#8221;: The size and oriantation of the base-shapes<\/li>\n<li>&#8220;Distribution&#8221;: how to place which base-shape<\/li>\n<li>&#8220;Blending&#8221;: local coloring<\/li>\n<li>&#8220;Mutations&#8221;: controls how to create mutations from the base-shapes<\/li>\n<li>&#8220;Dynamics&#8221;: dynamic properties (like speed in a certain direction) of base-shapes<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li>thumbnails in the Flame-Browser are now permanently cached which means a significant speed improvement<\/li>\n<li>using the Thumbnail-Cache also in the flame-file-dialog<\/li>\n<li>(Optional) user-defined path for thumbnail-cache in the Prefs<\/li>\n<li>new &#8220;donut&#8221;-style for the &#8220;primitives_wf&#8221;-variation (set shape=6 and play with the a- and b-parameters)<\/li>\n<li>new &#8220;waveblur_wf&#8221;-variation<\/li>\n<li>changed the frame-scale behaviour in the Envelope-window to scale around 0 (and not the centre)<\/li>\n<li>several other improvements to the motion-curve-editor, you may auto-fit the view by double-clicking at it<\/li>\n<li>fixed a problem regarding the duplication of the gradient when duplicating a flame<\/li>\n<li>added a new option to automatically clear the cache in the batch renderer after rendering each image<\/li>\n<\/ul>\n<p><span style=\"font-size: 16px;\">Just click the &#8220;Random flames&#8221; button to start playing around and have fun \ud83d\ude42<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Just\u00a0released\u00a0JWildfire V2.34\u00a0which is a major update, featuring a whole new module: the iflames-editor! Another major feature is the ability to cache flame-thumbnails on harddisk, which may especially improve the speed of the flame-browser a lot. But also normal browsing of flames will benefit from this. \u00a0And, also the iflames editor&#8230; but what are iflames? \ud83d\ude09 An &#8220;iflame&#8221; is some kind of a symbiosis of computer images and flame fractals, and is still a flame-fractal. The basic idea is to build one huge fractal by exchanging &#8220;important&#8221; pixels of an image by swarms of small fractals. So, an iflame is made by a picture (which may be another fractal or any other image) and a number of base-fractals. The new module makes it a breeze to create iflames and control their numerous parameters (about 350 at this time). It also allows to create a library of your own images and flames, and create random iflames using this data, the possibilities are endless \ud83d\ude42 Complete list of changes: powerful new sub-application to create iflames (you can reach it form the main window-menu), including a particle-simulation to animate them, but please beware that this new application needs a very powerful computer, especially when [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"footnotes":""},"categories":[15,4,10],"tags":[],"class_list":["post-4224","post","type-post","status-publish","format-standard","hentry","category-iflames","category-jwildfire","category-jwildfire-releases"],"_links":{"self":[{"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/posts\/4224","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=4224"}],"version-history":[{"count":2,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/posts\/4224\/revisions"}],"predecessor-version":[{"id":4226,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/posts\/4224\/revisions\/4226"}],"wp:attachment":[{"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=4224"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=4224"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=4224"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}