{"id":3908,"date":"2014-10-10T01:18:58","date_gmt":"2014-10-09T23:18:58","guid":{"rendered":"http:\/\/www.andreas-maschke.com\/?p=3908"},"modified":"2014-10-10T01:18:58","modified_gmt":"2014-10-09T23:18:58","slug":"proudly-released-jwildfire-v2-00","status":"publish","type":"post","link":"https:\/\/blog.overwhale.com\/?p=3908","title":{"rendered":"Proudly released JWildfire V2.00"},"content":{"rendered":"<p>Hello all, just in time I&#8217;m proud to present <a title=\"JWildfire downloads\" href=\"http:\/\/www.andreas-maschke.com\/?page_id=351\">JWildfire V2.00<\/a>! \u00a0Huge thanks to my family, giving me always enough energy (it sometimes consumes a lot), and also to the JWildfire-community. Special thanks to the beta-testing team, you made a really good job!<\/p>\n<p>PLEASE READ THE RELEASE NOTES \ud83d\ude09<\/p>\n<p>Major new features since V1.90:<\/p>\n<ul>\n<li>new detached preview-window (similar to an &#8220;external interactive renderer&#8221;) which can be have any size and can be placed on a second monitor.<\/li>\n<li>ability to use\/create motion-curves made from mp3-audio, it has never been easier to create a sound-sync motion of a flame-fractal!<\/li>\n<li>You can now create your own buttons to execute your own scripts in the editor!<\/li>\n<li>HDR-export has been reworked and also supports background-colors now<\/li>\n<li>Easy-to-use and powerful bokeh-like effects<\/li>\n<li>support for actually hiding samples, especiall useful for cropping which really crops instead of setting points at a random position or zero<\/li>\n<li>many new &#8220;reset&#8221;-buttons at several tabs to go back to defaults<\/li>\n<li>Xaos-tab in Apo-Style, with additional display of captions\/variations<\/li>\n<\/ul>\n<p>Complete list of changes:<\/p>\n<ul>\n<li>Bokeh:\n<ul>\n<li>created a new &#8220;Bokeh&#8221;-subtab on the &#8220;DOF&#8221;-tab. Here you can adjust different options to create awesome &#8220;bokeh&#8221;-like effects. The following styles (with many options) are supported:\n<ul>\n<li>Bubble<\/li>\n<li>Rect<\/li>\n<li>Sineblur (using the Sineblur-variation by Zyorg)<\/li>\n<li>Starblur (using the STarblur-variation by Zyorg)<\/li>\n<li>NBlur (using the NBlur-variation by FractalDesire)<\/li>\n<li>Heart<\/li>\n<\/ul>\n<\/li>\n<li>button for simply-generation of bokeh-like effects in the main editor &#8211; it&#8217;s pure fun!<\/li>\n<\/ul>\n<\/li>\n<li>Detached preview:\n<ul>\n<li>created a small detached preview is showing the currently edited flame in constantly increasing quality<\/li>\n<li>can be paused by double-clicking, freely resized, and be freely put on any monitor<\/li>\n<\/ul>\n<\/li>\n<li>Script-Buttons:\n<ul>\n<li>you can now create your own buttons to execute your own scripts in the editor!\u00a0 I. E., you have in the script-tab the possibility to add a persistent<br \/>\nbutton to the user-interface to execute a certain script. You may, of course, cutomize it. Just select script and hit the &#8220;Add macro button&#8221;-button to add a new button to the user-interace which executes this script. You can have as many buttons as you want! You can switch between vertical and horizontal (default) in the Prefs.<\/li>\n<li>added 5 default macro-buttons (which also may be customized or removed)<\/li>\n<\/ul>\n<\/li>\n<li>New flame-generators, gradient-generators and variations:\n<ul>\n<li>new &#8220;Xenomomorph&#8221;-random-flame-generator<\/li>\n<li>new &#8220;Black&amp;White&#8221;-random-flame-generator inspired by the &#8220;B&amp;W converter&#8221;-script by Brad Stefanov and Mick Hogan<\/li>\n<li>new &#8220;Stripes&#8221;-random-gradient-generator<\/li>\n<li>new &#8220;dinis_surface&#8221;-variation<\/li>\n<li>new &#8220;pre_rect&#8221;-variation<\/li>\n<li>new &#8220;power_block&#8221;-variation by cothe and dark-beam<\/li>\n<li>new &#8220;exblur&#8221;-variation by zephyrtronium and dark-beam<\/li>\n<li>new &#8220;target_sp&#8221;-variation by dark-beam<\/li>\n<li>new &#8220;yin_yang&#8221;-variation by dark-beam<\/li>\n<li>new &#8220;devil_warp&#8221;-variation by dark-beam<\/li>\n<li>new &#8220;polylogarithm&#8221;-variation by dark-beam<\/li>\n<li>new &#8220;bsplit&#8221;-variation by Raykoid666 and Nic Anderson<\/li>\n<li>new &#8220;whitney_umbrella&#8221;-variation by Don Town<\/li>\n<li>new &#8220;ennepers2&#8221;-variation by dark-beam<\/li>\n<li>new experimental &#8220;xheart_blur&#8221;-variation (which bases on &#8220;xheart&#8221; by Xyrus02)<\/li>\n<\/ul>\n<\/li>\n<li>Editor:\n<ul>\n<li>the optional grid and display of affine transforms should be correct aligned to the center now<\/li>\n<li>the fading-slider of the realtime-preview now got a hint and actually can fade the preview to black (thanks to Martin Flink)<\/li>\n<li>experimental channel-mixer which applies upto 9 color-curves to the raw colors (before applying the gamma-correction)\n<ul>\n<li>brightness<\/li>\n<li>rgb (one curve for each color component)<\/li>\n<li>full (three curves for each color component)<\/li>\n<\/ul>\n<\/li>\n<li>new property &#8220;Fade to White&#8221; at the color-tab<\/li>\n<li>two new columns showing the variations\/caption in the xaos-view<\/li>\n<li>many new &#8220;reset&#8221;-buttons at several tabs to go back to defaults<\/li>\n<li>display the layer number in layer-preview<\/li>\n<li>new option to draw guides (center point, rule of thirds and the golden ratio) as known from Apo in the editor. You may control the colors and line-widths by changing the properties tinaEditorGuidesCenterPointColor, tinaEditorGuidesRuleOfThirdsColor, tinaEditorGuidesGoldenRatioColor and tinaEditorGuidesLineWidth in the Preferences-window<\/li>\n<li>the &#8220;Xaos&#8221;-tab now features the &#8220;from&#8221;- and &#8220;to&#8221;-views as known from Apo<\/li>\n<\/ul>\n<\/li>\n<li>Motion-curves:\n<ul>\n<li>added more clear indicators to show if a motion curve is present or not<\/li>\n<li>ability to use\/create motion-curves made from mp3-audio, it has never been easier to create a sound-sync motion of a flame-fractal!<\/li>\n<li>ability to transform (shift, scale) motion-curves in the motion-curve-dialog<\/li>\n<li>increased the preview quality in the motion-curve-dialog (may be slower, but makes sense to see more detail here)<\/li>\n<li>improved the behaviour of &#8220;view-all&#8221;-function in the motion-curve-dialog<\/li>\n<li>added support for animating the shift-paremeter of gradients by using motion-curves<\/li>\n<li>added support for animating weight, color, color-speed and opacity of transforms by using motion-curves<\/li>\n<\/ul>\n<\/li>\n<li>Batch-Renderer:\n<ul>\n<li>options to specify custom (individual) sizes or quality-levels in the batch-renderer<\/li>\n<li>option to override (re-render) images in the Batch-renderer<\/li>\n<li>ability to display also rendered images in the batch-renderer<\/li>\n<\/ul>\n<\/li>\n<li>Other changes\n<ul>\n<li>30 new images for the launcher<\/li>\n<li>reworked the whole HDR-export again, background-color is supported now<\/li>\n<li>created a fix to avoid the default &#8220;overexposing&#8221; of many flames, i.e. most renders should look darker by default, but should look more smooth<\/li>\n<li>retain selected layer after &#8220;Undo&#8221;\/&#8221;Redo&#8221;<\/li>\n<li>smoother transition between DoF and non-DoF-areas<\/li>\n<li>support for actually hiding samples, especiall useful for cropping which really crops instead of setting points at a random position or zero<\/li>\n<li>changed the &#8220;*crop&#8221;, &#8220;*circlecrop&#8221; and &#8220;fract*&#8221;-variations to use the new mechanism to hide samples (should remove an &#8220;annoying vertical line&#8221; in some cases)<\/li>\n<li>added a new experimental option to make the program (and the OS) more responsible while rendering. This is enabled by default. Change the property &#8220;tinaResponsiveness&#8221; in the Prefs-window to tune the behaviour<\/li>\n<li>the launcher now shows an error message (different from the technical java-error) when it detects a 32bit java and a memory usage below 1 GB<\/li>\n<li>several small optimizations to the renderer<\/li>\n<li>optimized the refresh of the display of the interactive renderer (disable property tinaOptimizedRenderingIR in the Prefs if this makes problems on slow machines)<\/li>\n<li>experimental support for an additional alpha channel which can be modified by variations<\/li>\n<li>added a new method tho the scripting-interface which creates a new random flame when there is currently no flame in the editor. This simplifies the script-initializing code<\/li>\n<li>some experimental OpenCl-code, the option to use it is hidden in the launcher (double-click to center-image to make it visible)<\/li>\n<li>fixed a bug in the renderer causing a bright spot at (0,0) sometimes<\/li>\n<li>fixed a bug regarding the update of the frame slider in the main editor. Fixed a bug regarding the length of the gradient-guide on the transformation-color-tab<\/li>\n<li>tried to make the Interactive Renderer behave more &#8220;smooth&#8221;<\/li>\n<li>added two new parameters to &#8220;fract_*&#8221;-variations: &#8220;z_fill&#8221; to fill the vertical gaps in 3d-mode, &#8220;z_logscale&#8221; to use log-scale in z-direction (nice for creating 3D-meshes)<\/li>\n<li>fixed an unwanted &#8220;dot&#8221; in the &#8220;primitives_wf&#8221;-variation, when drawing a pyramid-shape<\/li>\n<li>fixed dark background in the help-section<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p>Now enjoy!\u00a0\ud83d\ude42<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hello all, just in time I&#8217;m proud to present JWildfire V2.00! \u00a0Huge thanks to my family, giving me always enough energy (it sometimes consumes a lot), and also to the JWildfire-community. Special thanks to the beta-testing team, you made a really good job! PLEASE READ THE RELEASE NOTES \ud83d\ude09 Major new features since V1.90: new detached preview-window (similar to an &#8220;external interactive renderer&#8221;) which can be have any size and can be placed on a second monitor. ability to use\/create motion-curves made from mp3-audio, it has never been easier to create a sound-sync motion of a flame-fractal! You can now create your own buttons to execute your own scripts in the editor! HDR-export has been reworked and also supports background-colors now Easy-to-use and powerful bokeh-like effects support for actually hiding samples, especiall useful for cropping which really crops instead of setting points at a random position or zero many new &#8220;reset&#8221;-buttons at several tabs to go back to defaults Xaos-tab in Apo-Style, with additional display of captions\/variations Complete list of changes: Bokeh: created a new &#8220;Bokeh&#8221;-subtab on the &#8220;DOF&#8221;-tab. Here you can adjust different options to create awesome &#8220;bokeh&#8221;-like effects. The following styles (with many options) are supported: Bubble Rect [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"footnotes":""},"categories":[4,10],"tags":[],"class_list":["post-3908","post","type-post","status-publish","format-standard","hentry","category-jwildfire","category-jwildfire-releases"],"_links":{"self":[{"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/posts\/3908","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=3908"}],"version-history":[{"count":1,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/posts\/3908\/revisions"}],"predecessor-version":[{"id":3909,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/posts\/3908\/revisions\/3909"}],"wp:attachment":[{"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=3908"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=3908"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=3908"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}