{"id":3859,"date":"2014-09-20T22:56:54","date_gmt":"2014-09-20T20:56:54","guid":{"rendered":"http:\/\/www.andreas-maschke.com\/?p=3859"},"modified":"2014-09-20T22:56:54","modified_gmt":"2014-09-20T20:56:54","slug":"jwildfire-v2-00-alpha-3-release","status":"publish","type":"post","link":"https:\/\/blog.overwhale.com\/?p=3859","title":{"rendered":"JWildfire V2.00 ALPHA 3 release"},"content":{"rendered":"<p>Just\u00a0<a title=\"JWildfire downloads\" href=\"http:\/\/www.andreas-maschke.com\/?page_id=351\" target=\"_blank\">released<\/a>\u00a0<a title=\"JWildfire downloads\" href=\"http:\/\/www.andreas-maschke.com\/?page_id=351\">JWildfire V2.00 ALPHA <\/a>3\u00a0which comes with some really nice additions\u00a0I wanted to publish before having completed the whole thing:<\/p>\n<p>Complete list of changes so far:<\/p>\n<ul>\n<li>ALPHA 3:<\/li>\n<li>retain selected layer after &#8220;Undo&#8221;\/&#8221;Redo&#8221;<\/li>\n<li>smoother transition between DoF and non-DoF-areas<\/li>\n<li>new &#8220;Stripes&#8221;-random-gradient-generator<\/li>\n<li>renamed the misspelled &#8220;Responsibility&#8221;-property into &#8220;Responsiveness&#8221;<\/li>\n<li>fine-tuned the new &#8220;responsiveness&#8221;-setting<\/li>\n<li>ALPHA 2:<\/li>\n<li>new &#8220;Black&amp;White&#8221;-random-flame-generator inspired by the &#8220;B&amp;W converter&#8221;-script by Brad Stefanov and Mick Hogan<\/li>\n<li>changed the &#8220;*crop&#8221;, &#8220;*circlecrop&#8221; and &#8220;fract*&#8221;-variations to use the new mechanism to hide samples (should remove an &#8220;annoying vertical line&#8221; in some cases)<\/li>\n<li>support for actually hiding pixels which can be used from within variations to control visibility, especiall useful for cropping which really crops instead of setting points at a random position or zero<\/li>\n<li>added a new experimental option to make the program (and the OS) more responsible while rendering. This is enabled by default. Change the property &#8220;tinaResponsibility&#8221; in the Prefs-window to tune the behaviour<\/li>\n<li>internally reworked the strategy of the refresh of the display of the interactive renderer<\/li>\n<li>added new scripts &#8220;Add Random Final FX by MH and MO&#8221;, &#8220;Textured_Cylinders_Rev01_by_MH&#8221; and &#8220;Crackle_Styles_Chooser_Rev01_by_MH&#8221;, all created \u00a0by Mick Hogan, as Standard-Scripts<\/li>\n<li>added new scripts &#8220;LoonieSplits DT&#8221;, &#8220;Buckballs by DT&#8221; and &#8220;M&amp;M Flower DT&#8221;, all created \u00a0by Don Town as Standard-Scripts<\/li>\n<li>experimental support for an additional alpha channel which can be modified by variations<\/li>\n<li>new &#8220;dinis_surface&#8221;-variation<\/li>\n<li>new &#8220;pre_rect&#8221;-variation<\/li>\n<li>ALPHA 1:<\/li>\n<li>created a fix to avoid the default &#8220;overexposing&#8221; of many flames, i.e. most renders should look darker by default, but should look more smooth<\/li>\n<li>created a new &#8220;Bokeh&#8221;-subtab on the &#8220;DOF&#8221;-tab. Here you can adjust different options to create awesome &#8220;bokeh&#8221;-like effects<\/li>\n<li>tried to make the Interactive Renderer behave more &#8220;smooth&#8221;<\/li>\n<li>added two new parameters to &#8220;fract_*&#8221;-variations: &#8220;z_fill&#8221; to fill the vertical gaps in 3d-mode, &#8220;z_logscale&#8221; to use log-scale in z-direction (nice for creating 3D-meshes)<\/li>\n<li>fixed an unwanted &#8220;dot&#8221; in the &#8220;primitives_wf&#8221;-variation, when drawing a pyramid-shape<\/li>\n<li>new experimental &#8220;xheart_blur&#8221;-variation (which bases on &#8220;xheart&#8221; by Xyrus02)<\/li>\n<li>fixed dark background in the help-section<\/li>\n<\/ul>\n<p>Note: please do not use the new &#8220;Channel Mixers&#8221;-tab yet \ud83d\ude09<\/p>\n<p>Enjoy!\u00a0\ud83d\ude42<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Just\u00a0released\u00a0JWildfire V2.00 ALPHA 3\u00a0which comes with some really nice additions\u00a0I wanted to publish before having completed the whole thing: Complete list of changes so far: ALPHA 3: retain selected layer after &#8220;Undo&#8221;\/&#8221;Redo&#8221; smoother transition between DoF and non-DoF-areas new &#8220;Stripes&#8221;-random-gradient-generator renamed the misspelled &#8220;Responsibility&#8221;-property into &#8220;Responsiveness&#8221; fine-tuned the new &#8220;responsiveness&#8221;-setting ALPHA 2: new &#8220;Black&amp;White&#8221;-random-flame-generator inspired by the &#8220;B&amp;W converter&#8221;-script by Brad Stefanov and Mick Hogan changed the &#8220;*crop&#8221;, &#8220;*circlecrop&#8221; and &#8220;fract*&#8221;-variations to use the new mechanism to hide samples (should remove an &#8220;annoying vertical line&#8221; in some cases) support for actually hiding pixels which can be used from within variations to control visibility, especiall useful for cropping which really crops instead of setting points at a random position or zero added a new experimental option to make the program (and the OS) more responsible while rendering. This is enabled by default. Change the property &#8220;tinaResponsibility&#8221; in the Prefs-window to tune the behaviour internally reworked the strategy of the refresh of the display of the interactive renderer added new scripts &#8220;Add Random Final FX by MH and MO&#8221;, &#8220;Textured_Cylinders_Rev01_by_MH&#8221; and &#8220;Crackle_Styles_Chooser_Rev01_by_MH&#8221;, all created \u00a0by Mick Hogan, as Standard-Scripts added new scripts &#8220;LoonieSplits DT&#8221;, &#8220;Buckballs by DT&#8221; and &#8220;M&amp;M Flower DT&#8221;, all [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"footnotes":""},"categories":[4,10],"tags":[],"class_list":["post-3859","post","type-post","status-publish","format-standard","hentry","category-jwildfire","category-jwildfire-releases"],"_links":{"self":[{"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/posts\/3859","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=3859"}],"version-history":[{"count":1,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/posts\/3859\/revisions"}],"predecessor-version":[{"id":3860,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/posts\/3859\/revisions\/3860"}],"wp:attachment":[{"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=3859"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=3859"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=3859"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}