{"id":2467,"date":"2013-10-05T00:46:19","date_gmt":"2013-10-04T22:46:19","guid":{"rendered":"http:\/\/www.andreas-maschke.com\/?p=2467"},"modified":"2013-10-05T00:46:19","modified_gmt":"2013-10-04T22:46:19","slug":"random-flames-tuned-jwildfire-v1-02-release","status":"publish","type":"post","link":"https:\/\/blog.overwhale.com\/?p=2467","title":{"rendered":"Random flames tuned: JWildfire V1.02 release"},"content":{"rendered":"<p>Just\u00a0<a title=\"JWildfire downloads\" href=\"http:\/\/www.andreas-maschke.com\/?page_id=351\" target=\"_blank\">released<\/a>\u00a0JWildfire V1.02.<\/p>\n<p>This version comes with many minor improvements regarding the creation of random flames.<br \/>\nThere is a new random-flame-generator, a new mode to generate random-gradients and a new quality setting for randomly generated flames. The default quality for random flames has increased and there is a new option to create random flames in higher quality.<\/p>\n<p>Complete list of changes:<\/p>\n<ul>\n<li>new &#8220;Duckies&#8221; random flame generator<\/li>\n<li>&#8220;post_rblur&#8221; variation by Xyrus02<\/li>\n<li>new &#8220;shredlin&#8221; variation by Zy0rg<\/li>\n<li>option to disable the fading of color-keyframes while generating random gradients<\/li>\n<li>increased the default quality level of the random flame generator (may be slightly slower but creates better results)<\/li>\n<li>added a new button for creating a random batch in high quality (may be very slow in some cases, but can produce real interesting flames)<\/li>\n<li>improved the distribution of chosen sub-random-flame generators<\/li>\n<li>increased the color spread when generating random flames<\/li>\n<li>additionally improved the color spread of the &#8220;Mandelbrot&#8221; random flame generator<\/li>\n<li>improved the &#8220;Bubbles&#8221;-random-flame-generator<\/li>\n<li>improved the &#8220;Bubbles3D&#8221;-random-flame-generator<\/li>\n<li>sort script- and gradient files alphabetically (especially under Linux)<\/li>\n<li>fixed a bug in the &#8220;displacemap_wf&#8221; variations regarding the &#8220;mode&#8221; parameter<\/li>\n<\/ul>\n<p>Just click the &#8220;Random flames&#8221; button (or the new small button right of it) to start playing around and have fun \ud83d\ude42<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Just\u00a0released\u00a0JWildfire V1.02. This version comes with many minor improvements regarding the creation of random flames. There is a new random-flame-generator, a new mode to generate random-gradients and a new quality setting for randomly generated flames. The default quality for random flames has increased and there is a new option to create random flames in higher quality. Complete list of changes: new &#8220;Duckies&#8221; random flame generator &#8220;post_rblur&#8221; variation by Xyrus02 new &#8220;shredlin&#8221; variation by Zy0rg option to disable the fading of color-keyframes while generating random gradients increased the default quality level of the random flame generator (may be slightly slower but creates better results) added a new button for creating a random batch in high quality (may be very slow in some cases, but can produce real interesting flames) improved the distribution of chosen sub-random-flame generators increased the color spread when generating random flames additionally improved the color spread of the &#8220;Mandelbrot&#8221; random flame generator improved the &#8220;Bubbles&#8221;-random-flame-generator improved the &#8220;Bubbles3D&#8221;-random-flame-generator sort script- and gradient files alphabetically (especially under Linux) fixed a bug in the &#8220;displacemap_wf&#8221; variations regarding the &#8220;mode&#8221; parameter Just click the &#8220;Random flames&#8221; button (or the new small button right of it) to start playing around and have [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"footnotes":""},"categories":[4,7],"tags":[],"class_list":["post-2467","post","type-post","status-publish","format-standard","hentry","category-jwildfire","category-t-i-n-a"],"_links":{"self":[{"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/posts\/2467","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2467"}],"version-history":[{"count":2,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/posts\/2467\/revisions"}],"predecessor-version":[{"id":2470,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=\/wp\/v2\/posts\/2467\/revisions\/2470"}],"wp:attachment":[{"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2467"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2467"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.overwhale.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2467"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}