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JWildfire V0.22 release
Just released JWildfire V0.22.
Major changes where again made to fractal flames generator T.I.N.A.
History:
- Fractal flame editor: waves2 variation
- Fractal flame editor: simplified interface, three basic sets of prefs: for preview, normal and high quality rendering
- Basic prefs window finished
- Fractal flame editor: preview image uses same aspect as rendered images
- Fractal flame editor: wedge and scry variation
- Fractal flame editor: cross and bipolar variation, some minor bug fixes
- FIXED: Fractal flame generator: progress bar is updated properly regarding to color oversampling
- FIXED: fractal flame editor: fixed a bug in the GammaCorrectionFilter causing sometimes an overflow on the blue color component
- FIXED: Fractal flame editor: ZScale variation was broken
- Fractal flame editor: color “key frames” can now be edited
- Fractal flame editor: optional color oversampling (experimental)
As usual click the “Random flames” button to start playing around and have fun 🙂
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JWildfire V0.21 release
Just released JWildfire V0.21.
Major changes where again made to fractal flames generator T.I.N.A.
History:
- Fractal flame editor: new “tentacle” style for random batches
- Fractal flame editor: one more (4th) row for nonlinear variation
- Fractal flame editor: translation (affine transformation) in the ui changed to using global coordinates
- Fractal flame editor: reset transform function in the UI
- Fractal flames editor: Coeeficients c20 and c21 of the affine (post) transformation may be edited manually now
- FIXED: Fractal flames editor: Flam3Writer: variation parameters where not saved
- Fractal flame editor: blade and blade3D variation
- Fractal flame editor: tangent and tangent3D variation
- Fractal flame editor: random flame generator: separated style and symmetry
- Fractal flame editor: smoother center scrollbars, increased precision of displayed numeric values
- Fractal flame editor: progress bar
- FIXED: Fractal flame editor: iteration overflow on large images (or very high quality settings)
- FIXED: Images are no longer cached
- Fractal flame editor: improved oversampling
- Fractal flame editor: some additions to the UI concerning “triangle editing”
As usual click the “Random flames” button to start playing around 🙂